[英]How to turn an object around and move into the opposite direction?
Considering out of bounds position is 6 and -6. 考虑到越界位置是6和-6。
I want to make the ship turn around and move in the opposite direction. 我想让船转向并向相反方向移动。
This is the code I have.. It is still not working 100% how I want it. 这是我的代码..它仍然没有100%我想要的工作。 I am curious to see if anyone had any ideas how do improve.
我很想知道是否有人有任何改进的想法。 Here is the logic of my code.
这是我的代码的逻辑。
//If the ship hits a boundary it turns around and moves in the opp.
//direction. To do this, the ship's velocty should be flipped from a
//negative into a positive number, or from pos to neg if boundary
//is hit.
//if ship position is -5 at velocity -1 new ship pos is -6
//if ship position is -6 at velocity -1 new ship velocity is +1
// new ship position is +5
Here is my code: 这是我的代码:
public void move()
{
position = velocity + position;
if (position > 5)
{
velocity = -velocity;
}
else if (position < -5)
{
velocity = +velocity;
}
}
You can do this: 你可以这样做:
public void move()
{
//first check where the next move will be:
if ((position + velocity) > 5 || (position + velocity) < -5){
// Here we change direction (the velocity is multiplied for -1)
velocity *= -1;
}
position += velocity;
}
The code velocity = +velocity;
代码
velocity = +velocity;
will not change a negative velocity into a positive velocity. 不会将负速度变为正速度。 What this will do is equivalent to multiplying velocity with
+1
which does not change the sign. 这样做相当于将速度乘以
+1
而不改变符号。
To flip the sign of velocity when going out of bounds you need to always multiply -1
. 要在超出界限时翻转速度符号,您需要始终乘以
-1
。
It's not very clear what the bounds are so below I assume that they are 6 and -6. 我不清楚界限是什么,所以我认为它们是6和-6。
position += velocity;
//make sure the ship cannot go further than the bounds
//but also make sure that the ship doesn't stand still with large velocities
if (position > 6)
{
velocity = -velocity;
position = 6;
}
if (position < -6)
{
velocity = -velocity;
position = -6;
}
当它到达边界时,将速度乘以-1。
Firstly, your logic looks a bit flawed. 首先,你的逻辑看起来有点瑕疵。 If the position is -6 and the velocity is -1 , to start moving in the opposite direction, you new position should be -5 (and not +5 ) and the velocity +1 .
如果位置为-6且速度为-1 ,则要开始向相反方向移动,新位置应为-5 (而不是+5 ),速度为+1 。
Also, you need to invert the sign of your velocity whenever your position hits the boundary conditions. 此外,只要您的位置达到边界条件,您就需要反转速度符号。
public void move() {
if (Math.abs(position + velocity) > 5) { // Check for boundary conditions
velocity *= -1;
}
position = position + velocity; // position += velocity;
}
If you want it to change direction you need to flip the sign. 如果你想改变方向,你需要翻转标志。 This is the same a
* -1
or negating it. 这是相同的
* -1
或否定它。
public void move() {
// prevent it jumping through the wall.
if (Math.abs(position + velocity) > 5)
velocity = -velocity;
position += velocity;
}
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