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C ++从基类修改属性

[英]C++ Modifying properties from a base class

Okay so this seems so simple and yet it explodes my brain when it doesn't work. 好的,这看起来很简单,但是当它不起作用时,它会炸毁我的大脑。 Here's a very simple few classes. 这是一个非常简单的几个类。 (In VC++ btw) (在VC ++中)

class Food
{
protected:
    char maxAmountCarried;
};
class Fruit:Food
{
protected:
     Fruit()
     {
         maxAmountCarried = 8; // Works fine
     }
};
class Watermelon:Fruit
{
protected:
     Watermelon()
     {
          maxAmountCarried = 1; //Food::maxAmountCarried" (declared at line 208) is inaccessible
     }
};

So basically, I wanted fruit, by default, to have a max carrying capacity of 8. Watermelons are much larger so the capacity is changed to 1. However, unfortunately I can't access the property. 因此,基本上,我希望默认情况下,水果的最大承载能力为8。西瓜要大得多,因此承载能力更改为1。但是,不幸的是,我无法访问该属性。

It would be so much help if someone could tell me a way to work around this problem. 如果有人可以告诉我解决此问题的方法,那将有很大帮助。

Thanks in advance :) 提前致谢 :)

In C++, when using class as the class key to define classes, inheritance is private by default. 在C ++中,当使用class作为类键来定义类时,默认情况下继承是私有的。 If you want public inheritance, you have to say: 如果要公共继承,则必须说:

class Fruit : public Food { /* ... */ };

class Watermelon : public Fruit { /* ... */ };

Otherwise, Food::maxAmountCarried becomes private in Fruit and is not accessible from within Watermelon . 否则, Food::maxAmountCarriedFruit变为私有 ,并且无法从Watermelon内部访问。

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