[英]C++ templates and inheritance
My C++ framework has Buttons. 我的C ++框架有Buttons。 A Button derives from Control.
Button来自Control。 So a function accepting a Control can take a Button as its argument.
因此,接受Control的函数可以将Button作为其参数。 So far so good.
到现在为止还挺好。
I also have List <
T>. 我也有List
<
T>。 However, List <
Button> doesn't derive from List <
Control>, which means a function accepting a list of Controls can't take a list of Buttons as its argument. 但是,List
<
Button>不是从List <
Control>派生的,这意味着接受控件列表的函数不能将Buttons列表作为其参数。 This is unfortunate. 这很不幸。
Maybe this is a stupid question, but I don't see how can I solve this :( List <
Button >
should derive from List <
Control >
, but I don't see a way to make this happen "automatically". 也许这是一个愚蠢的问题,但我不知道如何解决这个问题:( List
<
Button >
应该来自List <
Control >
,但我没有看到一种方法来“自动”实现这一点。
Stroustrup has an item on this in his FAQ: Stroustrup在他的FAQ中有一个项目:
Why can't I assign a vector<Apple*>
to a vector<Fruit*>
为什么我不能将
vector<Apple*>
指定给vector<Fruit*>
You can solve it in two ways: 您可以通过两种方式解决它:
Control
. Control
指针。 Then accept List<Control*>
List<Control*>
List<Button>
and List<Control>
then, but it's more boilerplate code, and not necassary most of the time. List<Button>
和List<Control>
,但它更多的是样板代码,而不是大多数时候的neopssary。 Here is code for the second alternative. 这是第二种替代方案的代码。 The first alternative is already explained by other answers:
第一种选择已经由其他答案解释:
class MyWindow {
template<typename T>
void doSomething(List<T> & l) {
// do something with the list...
if(boost::is_same<Control, T>::value) {
// special casing Control
} else if(boost::is_same<Button, T>::value) {
// special casing Button
}
}
};
To restrict doSomething
only for List<derived from Control>
, some more code is needed (look for enable_if
if you want to know). 要仅为
List<derived from Control>
限制doSomething
,需要更多代码(如果您想知道,请查找enable_if
)。
Note that this kind of code (looking what type you have) is rather to avoid. 请注意,这种代码(看你有什么类型)是要避免的。 You should handle such things with virtual functions.
你应该用虚函数来处理这些事情。 Add a function
doSomething
to Control, and override it in Button. 添加一个函数
doSomething
to Control,并在Button中覆盖它。
How about using pointers? 使用指针怎么样? Just have a list of
list<Control*>
and put whatever Control-derived objects you like into it. 只需要一个列表
list<Control*>
,并将您喜欢的任何Control派生对象放入其中。
I hate to tell you but if you're using a list of instances to Control instead of pointers to Control, your buttons will be garbage anyway (Google "object slicing"). 我不想告诉你,但是如果你使用Control实例列表而不是指向Control的指针,你的按钮无论如何都会是垃圾(Google“对象切片”)。 If they're lists of pointers, then either make the
list<button*>
into list<control*>
as others have suggested, or do a copy to a new list<control*>
from the list<button*>
and pass that into the function instead. 如果他们是指针列表,然后可以使
list<button*>
到list<control*>
正如其他人的建议,或做一个拷贝到一个新的list<control*>
从list<button*>
并传递进入功能而不是。 Or rewrite the function as a template. 或者将该功能重写为模板。
So if you previously had a function called doSomething that took a list of controls as an argument, you'd rewrite it as: 因此,如果您之前有一个名为doSomething的函数,它将控件列表作为参数,那么您将其重写为:
template <class TControl>
void doSomething( const std::list<TControl*>& myControls ) {
... whatever the function is currently doing ...
}
void doSomethingElse() {
std::list<Button*> buttons;
std::list<Control*> controls;
doSomething( buttons );
doSomething( controls );
}
而不是使用List <Button>,使用List <Control *>,它们指向Buttons。这样,您的函数只需要采用一种类型:List <Control *>。
Generally, the C++ way to write algorithms that perform on a list, sequence, ... is to provide iterators as arguments. 通常,编写在列表,序列,...上执行的算法的C ++方法是提供迭代器作为参数。
template < class iterator >
doSomething(iterator beg, iterator end);
This solves the List< Button* > is not derived from List< Control* >. 这解决了List <Button *>不是从List <Control *>派生的。 (using a template List< T* > would too, but that's kind of making your function generic-but-not-really)
(使用模板List <T *>也会,但这会让你的函数变得通用 - 但不是真的)
In my experience, making good templatized functions operating on iterators can be a lot of (too much...) work, but it's the "C++ way"... 根据我的经验,在迭代器上运行良好的模板化函数可能会有很多(太多......)工作,但它是“C ++方式”......
If you go this route, consider using Boost.ConceptCheck . 如果你走这条路,考虑使用Boost.ConceptCheck 。 It'll make your life a lot easier.
它会让你的生活更轻松。
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