[英]Publish in flash builder 4.6 (actionscript mobile project) make in flash CS5.5 animation
I am new to action script development. 我是动作脚本开发的新手。 However, I have learned enough action script that I can play with it.
但是,我已经学到了足够的动作脚本可以使用。 I am only interested in android development.
我只对android开发感兴趣。 For this purpose flash cs5.5 is my favourite but it does not provide captive runtime for .apk(and we have to use adt command line thing, i tried alot but couldn't embed air runtime through adt command line)... so I used flash builder 4.6 which is very good(multi platform development) and provide direct and easy option for captive runtime.
为此,flash cs5.5是我的最爱,但它不提供.apk的强制运行时(而且我们必须使用adt命令行,我尝试了很多,但无法通过adt命令行嵌入air运行时)...所以我使用的Flash Builder 4.6非常好(多平台开发),并且为捕获的运行时提供了直接而简单的选项。 BUT IN FLASH BUILDER you can not use timeline and animations, which is its disadvantage to me.
但是在FLASH BUILDER中,您不能使用时间轴和动画,这对我来说是不利的。 HERE I WANT TO KNOW, IS THIS POSSIBLE I MAKE ANIMATIONS, GRAPHICS ETC IN FLASH CS5.5 and RELEASE APP THROUGH FLASH DEVELOP(so i can use captive runtime option in FB 4.6).
我想知道的是,这是可能的吗,是动画,FLASH CS5.5中的图形ETC以及通过FLASH开发释放应用程序(因此我可以在FB 4.6中使用强制运行时选项)。 OR you can tell the easiest way to captive runtime in FLASH cs5.5 generated apk
或者您可以告诉最简单的方法来捕获Flash CS5.5生成的APK中的运行时
You can export animation with AS Linkage to .swc libs and connect this swc`s to flash builder project. 您可以使用AS Linkage将动画导出到.swc库,并将此swc连接到Flash Builder项目。
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