[英]How do I scale in d3.js
I want to scale some input values to some output range. 我想将一些输入值缩放到某个输出范围。
Input or Domain 10,20,40,30 ---Total Sum 100 输入或域10、20、40、30-总和100
output range should not go below 16.. and the sum of outputs of all input should be 214 输出范围不应低于16。并且所有输入的输出总和应为214
myScale---d3 linear scale myScale --- d3线性刻度
var myScale = d3.scale.linear().domain([0, 100]).range([16,214]);
out1=myScale(10)
out2=myScale(20)
out3=myScale(40)
out4=myScale(30)
I want out1+out2+out3+out4 should always be equal to 214 and minimum of all the outs is 16 or greater than that. 我希望out1 + out2 + out3 + out4始终等于214,并且所有outs的最小值等于或大于16。
Please let me know how can I write the scale 请让我知道如何写天平
Since the minValue is 16, and as qiu-deqing mentioned it is getting added as many times as the number of inputs, we should make sure that it is getting added only once. 由于minValue是16,并且正如qiu-deqing提到的那样,它的添加次数是输入数量的多少倍,因此我们应确保仅将其添加一次。
var minValue = 16,
totalSum = 214,
numberOfInputs = 4;
var maxValue = totalSum - ((numberOfInputs - 1)*minValue);
var myScale = d3.scale.linear().domain([0, 100]).range([minValue,maxValue]);
in your code, domain begin with 0 and range begin with 16 在您的代码中,域以0开头,范围以16开头
this produce a offset for each input when using scale 使用刻度时,这会为每个输入产生一个偏移
when you add out1 out2 out3 out4. 当您添加out1 out2 out3 out4时。 the offset is add 4 times.
偏移量相加4倍。 so this is not what you want.
所以这不是你想要的。
for example myScale(0 + 0 + 0 + 0 ) != myScale(0) + myScale(0) + myScale(0) + myScale(0)
例如
myScale(0 + 0 + 0 + 0 ) != myScale(0) + myScale(0) + myScale(0) + myScale(0)
we can normalize the range of scale and save the offset 我们可以标准化比例范围并保存偏移量
var begin = 16,
end = 214,
range = end - begin;
var myScale = d3.scale.linear().domain([0, 100]).range([0,range]);
out1=myScale(10)
out2=myScale(20)
out3=myScale(40)
out4=myScale(30)
// maybe it is 214.000000000000003, float is not 100% accurate
console.log(begin + out1 + out2 + out3 + out4);
demo: http://jsfiddle.net/q7WaU/ 演示: http : //jsfiddle.net/q7WaU/
to make this solution work, you should remember to add begin for every scale to reach your 为了使该解决方案有效,您应该记住为每个刻度添加开始以达到您的目标
destination 目的地
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