[英]MobileAppTracking doesn't work
I use this tutorial for testing tracking of my app: http://support.mobileapptracking.com/entries/22561876-Testing-iOS-SDK-integration 我使用本教程来测试我的应用程序的跟踪情况: http : //support.mobileapptracking.com/entries/22561876-Testing-iOS-SDK-integration
It works good when I use Tracking Link, but then no logs in server side of MAT. 当我使用Tracking Link时效果很好,但是在MAT的服务器端没有日志。
Some code (at Awake of my gameobject Game): 一些代码(在我的GameObject Game唤醒时):
#if UNITY_IOS
initNativeCode(AdvertiserId, ConversionKey);
trackInstall();
#endif
Do you have setAllowDuplicateRequests
set to true
? 您是否将
setAllowDuplicateRequests
设置为true
? If not, your install is probably being thrown away as a duplicate. 如果不是这样,您的安装可能会被当作重复项丢弃。 See http://support.mobileapptracking.com/entries/23835788-Unity-Plugin-v1-1
请参阅http://support.mobileapptracking.com/entries/23835788-Unity-Plugin-v1-1
Alternately, you can use a testing profile (set it up in the platform). 或者,您可以使用测试配置文件(在平台中进行设置)。
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