I use this tutorial for testing tracking of my app: http://support.mobileapptracking.com/entries/22561876-Testing-iOS-SDK-integration
It works good when I use Tracking Link, but then no logs in server side of MAT.
Some code (at Awake of my gameobject Game):
#if UNITY_IOS
initNativeCode(AdvertiserId, ConversionKey);
trackInstall();
#endif
Do you have setAllowDuplicateRequests
set to true
? If not, your install is probably being thrown away as a duplicate. See http://support.mobileapptracking.com/entries/23835788-Unity-Plugin-v1-1
Alternately, you can use a testing profile (set it up in the platform).
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