[英]Not getting the turn in App warp for Real time turn based game in unity
I am newbie to the appwarp Async turn based game and I have already succeeded to create a turn based room dynamically but the listener from appwarp must call a method named 我是appwarp基于异步回合的游戏的新手,并且我已经成功地动态创建了一个基于回合的房间,但是appwarp的侦听器必须调用一个名为
public void onMoveCompleted(MoveEvent moveEvent);
but its not being called so that I would be able to switch the turn to another player. 但没有被调用,这样我就可以将回合切换到另一位玩家。
There is no example for the Realtime turn based multiplayer using Appwarp. 没有使用Appwarp的基于实时回合的多人游戏的示例。 If any one would have a prototype in unity it would be a great help for me.
如果有人将原型机统一起来,那将对我有很大的帮助。
Help is highly appreciated. 非常感谢您的帮助。 Thank you
谢谢
Here are the steps to get it completely working 以下是使其完全正常运行的步骤
Repetitive Steps 重复步骤
there are quite a few samples for realtime turn based gaming using AppWarp. 使用AppWarp的实时回合制游戏有很多示例。 You can take a look at this post on a Windows Phone sample and follow the same for Unity (both are in C#).
您可以在Windows Phone示例中查看这篇文章,并在Unity中遵循相同的内容(均在C#中)。 It also introduces you to some concepts
它还向您介绍了一些概念
http://blogs.shephertz.com/2014/01/07/build-online-turn-based-games-using-appwarp/ http://blogs.shephertz.com/2014/01/07/build-online-turn-based-games-using-appwarp/
Another one in Lua (Corona) 另一个在Lua(Corona)
http://appwarp.shephertz.com/game-development-center/corona-realtime-turn-based-game-tutorial/ http://appwarp.shephertz.com/game-development-center/corona-realtime-turn-based-game-tutorial/
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