[英]GDI Transparent Background C#
I am using windows GDI Library to resize the image using the following code. 我正在使用Windows GDI库使用以下代码来调整图像的大小。 I am trying to generate the transparent images.
我正在尝试生成透明图像。 This function is called from from and function that generates images.
从中调用此功能,并从中生成图像。 If I save the image without resizing I am getting transparency
如果我保存图像而没有调整大小,我将获得透明度
static Image FixedSize(Image imgPhoto, int Width, int Height)
{
int sourceWidth = imgPhoto.Width;
int sourceHeight = imgPhoto.Height;
int sourceX = 0;
int sourceY = 0;
int destX = 0;
int destY = 0;
float nPercent = 0;
float nPercentW = 0;
float nPercentH = 0;
nPercentW = ((float)Width/(float)sourceWidth);
nPercentH = ((float)Height/(float)sourceHeight);
if(nPercentH < nPercentW)
{
nPercent = nPercentH;
destX = System.Convert.ToInt16((Width -
(sourceWidth * nPercent))/2);
}
else
{
nPercent = nPercentW;
destY = System.Convert.ToInt16((Height -
(sourceHeight * nPercent))/2);
}
int destWidth = (int)(sourceWidth * nPercent);
int destHeight = (int)(sourceHeight * nPercent);
Bitmap bmPhoto = new Bitmap(Width, Height,
PixelFormat.Format24bppRgb);
bmPhoto.SetResolution(imgPhoto.HorizontalResolution,
imgPhoto.VerticalResolution);
Graphics grPhoto = Graphics.FromImage(bmPhoto);
grPhoto.Clear(Color.Transparent);
grPhoto.InterpolationMode =
InterpolationMode.HighQualityBicubic;
grPhoto.DrawImage(imgPhoto,
new Rectangle(destX,destY,destWidth,destHeight),
new Rectangle(sourceX,sourceY,sourceWidth,sourceHeight),
GraphicsUnit.Pixel);
grPhoto.Dispose();
fileName= txtImgName.text();
bitmap.Save(Server.MapPath("~/images32/") + fileName, ImageFormat.Png);
}
I am getting the image resized but the problem is that it is having black background. 我正在调整图像的大小,但问题是它具有黑色背景。 Please help me in generating Transparent Image
请帮助我生成透明图像
Thanks in Advance 提前致谢
I guess that is because you use a bitmap with RGB colors ( Format24bppRgb
) as source. 我猜这是因为您使用了具有RGB颜色(
Format24bppRgb
)的位图作为源。
Use one that contains an alpha channel, such as Format32bppArgb
. 使用包含alpha通道的通道,例如
Format32bppArgb
。
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