[英]dyld symbol not found, but nm reports otherwise (OS X Update issue)
I'm working on an OpenGL project, it compiles fine, running it gives the following error: 我正在开发一个OpenGL项目,它编译得很好,运行它会产生以下错误:
swr-130-64-133-128:assignment Marcella$ ./run
dyld: lazy symbol binding failed: Symbol not found: _gliCreateContextWithShared
Referenced from: /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
Expected in: flat namespace
dyld: Symbol not found: _gliCreateContextWithShared
Referenced from: /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
Expected in: flat namespace
I've gathered that this means there's a missing symbol in the OpenGL framework. 我认为这意味着OpenGL框架中缺少一个符号。 However,
nm
claims otherwise: 但是,
nm
另有说法:
0000000000001239 T _gliCreateContextWithShared
Asher had a similar-looking problem, but I couldn't figure out how to apply his solution to my situation. Asher有一个类似的问题,但我无法弄清楚如何将他的解决方案应用于我的情况。
Worth noting: I upgraded to OS X 10.9.2 recently, and all my projects depending on this library now fail with the same error. 值得注意的是:我最近升级到了OS X 10.9.2,而且依赖于这个库的所有项目现在都失败并出现同样的错误。
Fixed it by adding 通过添加修复它
export DYLD_INSERT_LIBRARIES='/System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine'
to my .bash_profile. 到我的.bash_profile。 Probably not the most elegant solution but such is life.
可能不是最优雅的解决方案,但这就是生活。
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