[英]KineticJS: How do I init an Image from a Canvas?
I have a canvas element 我有一个画布元素
var canvas; // some canvas
which contains an image. 其中包含一张图片。
Is it possible to init a KineticJS Image from a canvas element? 是否可以从canvas元素初始化KineticJS图像? If not how would I get the KineticJS image from a canvas the fastest way?
如果没有,我如何最快地从画布上获取KineticJS图像?
Sure! 当然!
You can use the canvas element as a source for a KineticJS.Image: 您可以将canvas元素用作KineticJS.Image的源:
var canvas=document.getElementById("myCanvas"); // or createElement
... // do stuff on the canvas element
var image1 = new Kinetic.Image({
x:40,
y:40,
image:canvas,
});
layer.add(image1);
layer.draw();
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