[英]How to set height of extrusion in three.js?
I'm using the following code to make a trapezoid shape. 我正在使用以下代码制作梯形形状。 I need to extrude this geometry to a specific height (2800), but I can't seem to figure out where to set the height parameter.
我需要将此几何形状拉伸到特定的高度(2800),但似乎无法弄清楚在何处设置height参数。 Any ideas?
有任何想法吗?
//Walls
var wallPoints = [[0,0,0],
[0,1000,0],
[-100,1100,0],
[-100,-100,0],
[0,0,0]];
var Vector3WallPoints = [];
for (var i=0;i<wallPoints.length;i++)
{
Vector3WallPoints.push(new THREE.Vector3(wallPoints[i][0],wallPoints[i][1],wallPoints[i][2]));
}
var wallShape = new THREE.Shape( Vector3WallPoints );
var extrusionSettings = {
amount: 1000,
//size: 300, height: 400, curveSegments: 3,
//bevelThickness: 10, bevelSize: 20, bevelEnabled: false,
material: 0, extrudeMaterial: 1, amount: 100,
};
var wallGeometry = new THREE.ExtrudeGeometry( wallShape, extrusionSettings );
var materialFront = new THREE.MeshBasicMaterial( { color: 0xffffff } );
var materialSide = new THREE.MeshBasicMaterial( { color: 0xff8800 } );
var materialArray = [ materialFront, materialSide ];
var wallMaterial = new THREE.MeshFaceMaterial(materialArray);
var walls = new THREE.Mesh( wallGeometry, wallMaterial );
scene.add(walls);
You're setting amount
twice in the same object. 您在同一对象中两次设置了
amount
。 If you are setting the first one, the other one is overriding it. 如果要设置第一个,则另一个将覆盖它。 Remove one of those and it should do what you expect.
删除其中之一,它应该可以完成您的期望。
var extrusionSettings = {
amount: 1000,
material: 0, extrudeMaterial: 1, amount: 100, // <-- whoops
};
Assuming you are using the THREE.js api properly here, I'm not 100% of that myself. 假设您在这里正确使用THREE.js api,我本人并不是100%。
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