简体   繁体   English

Android:启动应用程序崩溃

[英]Android: launch app crash

It through this message error when launching app I'm using eclipse to run a mini game from project.android which is generated by Coco2d-x 启动应用程序时,我通过eclipse从project.android运行迷你游戏,通过此消息错误,它由Coco2d-x生成

 07-17 01:26:31.173: E/Trace(853): error opening trace file: No such file or directory (2)
    07-17 01:26:31.283: D/dalvikvm(853): Trying to load lib /data/app-lib/xxx-1/libcocos2dcpp.so 0x40ce7d18
    07-17 01:26:31.403: D/dalvikvm(853): Added shared lib /data/app-lib/xxx-1/libcocos2dcpp.so 0x40ce7d18
    07-17 01:26:31.593: D/Cocos2dxActivity(853): model=sdk
    07-17 01:26:31.593: D/Cocos2dxActivity(853): product=sdk
    07-17 01:26:31.593: D/Cocos2dxActivity(853): isEmulator=true
    07-17 01:26:31.923: D/libEGL(853): loaded /system/lib/egl/libEGL_emulation.so
    07-17 01:26:31.933: D/(853): HostConnection::get() New Host Connection established 0x2a157bb8, tid 868
    07-17 01:26:31.983: D/libEGL(853): loaded /system/lib/egl/libGLESv1_CM_emulation.so
    07-17 01:26:31.993: D/libEGL(853): loaded /system/lib/egl/libGLESv2_emulation.so
    07-17 01:26:32.145: D/(853): HostConnection::get() New Host Connection established 0x2a15fad8, tid 853
    07-17 01:26:32.233: D/cocos2d-x debug info(853): <dict>
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    cocos2d.x.version: cocos2d-x 2.2.4
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    cocos2d.x.compiled_with_profiler: false
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    cocos2d.x.compiled_with_gl_state_cache: true
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    gl.vendor: Google (NVIDIA Corporation)
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    gl.renderer: Android Emulator OpenGL ES Translator (GeForce 210/PCIe/SSE2)
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    gl.version: OpenGL ES 2.0 (3.3.0)
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    gl.max_texture_size: 8192
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    gl.max_texture_units: 16
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    gl.supports_PVRTC: false
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    gl.supports_NPOT: true
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    gl.supports_BGRA8888: false
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    gl.supports_discard_framebuffer: false
    07-17 01:26:32.233: D/cocos2d-x debug info(853):    gl.supports_vertex_array_object: false
    07-17 01:26:32.233: D/cocos2d-x debug info(853): </dict>
    07-17 01:26:32.753: D/cocos2d-x debug info(853): Get data from file(config.txt) failed!
    07-17 01:26:32.753: W/dalvikvm(853): JNI WARNING: illegal class name 'xxx/MLExternal' (FindClass)
    07-17 01:26:32.753: W/dalvikvm(853):              (should be formed like 'dalvik/system/DexFile')
    07-17 01:26:32.753: W/dalvikvm(853):              or '[Ldalvik/system/DexFile;' or '[[B')
    07-17 01:26:32.753: I/dalvikvm(853): "GLThread 75" prio=5 tid=11 NATIVE
    07-17 01:26:32.753: I/dalvikvm(853):   | group="main" sCount=0 dsCount=0 obj=0x40cf4178 self=0x2a180240
    07-17 01:26:32.764: I/dalvikvm(853):   | sysTid=868 nice=0 sched=0/0 cgrp=apps handle=706080464
    07-17 01:26:32.775: I/dalvikvm(853):   | state=R schedstat=( 253527116 637016288 63 ) utm=11 stm=14 core=0
    07-17 01:26:32.803: I/dalvikvm(853):   #00  pc 000012a0  /system/lib/libcorkscrew.so (unwind_backtrace_thread+27)
    07-17 01:26:32.803: I/dalvikvm(853):   #01  pc 0005faa8  /system/lib/libdvm.so (dvmDumpNativeStack(DebugOutputTarget const*, int)+35)
    07-17 01:26:32.803: I/dalvikvm(853):   #02  pc 00053914  /system/lib/libdvm.so (dvmDumpThreadEx(DebugOutputTarget const*, Thread*, bool)+303)
    07-17 01:26:32.813: I/dalvikvm(853):   #03  pc 000539ae  /system/lib/libdvm.so (dvmDumpThread(Thread*, bool)+25)
    07-17 01:26:32.813: I/dalvikvm(853):   #04  pc 00038aba  /system/lib/libdvm.so
    07-17 01:26:32.813: I/dalvikvm(853):   #05  pc 000417c2  /system/lib/libdvm.so
    07-17 01:26:32.813: I/dalvikvm(853):   #06  pc 00163ddc  /data/app-lib/xxx-1/libcocos2dcpp.so
    07-17 01:26:32.823: I/dalvikvm(853):   #07  pc 00163eb6  /data/app-lib/xxx-1/libcocos2dcpp.so (makeWebViewsJNI+17)
    07-17 01:26:32.823: I/dalvikvm(853):   #08  pc 00163c5a  /data/app-lib/xxx-1/libcocos2dcpp.so (MLExternal::ExternalProc::makeWebViews(char const*, char const*)+1)
    07-17 01:26:32.823: I/dalvikvm(853):   #09  pc 0016af6c  /data/app-lib/xxx-1/libcocos2dcpp.so (GameManager::GameManager()+251)
    07-17 01:26:32.823: I/dalvikvm(853):   #10  pc 0016b03e  /data/app-lib/xxx-1/libcocos2dcpp.so (GameManager::body()+21)
    07-17 01:26:32.833: I/dalvikvm(853):   #11  pc 001619be  /data/app-lib/xxx-1/libcocos2dcpp.so (AppDelegate::applicationDidFinishLaunching()+45)
    07-17 01:26:32.833: I/dalvikvm(853):   #12  pc 001f79d8  /data/app-lib/xxx-1/libcocos2dcpp.so (cocos2d::CCApplication::run()+3)
    07-17 01:26:32.833: I/dalvikvm(853):   #13  pc 001618d4  /data/app-lib/xxx-1/libcocos2dcpp.so (Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit+63)
    07-17 01:26:32.833: I/dalvikvm(853):   #14  pc 0001e290  /system/lib/libdvm.so (dvmPlatformInvoke+112)
    07-17 01:26:32.833: I/dalvikvm(853):   #15  pc 0004d1f8  /system/lib/libdvm.so (dvmCallJNIMethod(unsigned int const*, JValue*, Method const*, Thread*)+391)
    07-17 01:26:32.833: I/dalvikvm(853):   #16  pc 00038b44  /system/lib/libdvm.so (dvmCheckCallJNIMethod(unsigned int const*, JValue*, Method const*, Thread*)+7)
    07-17 01:26:32.833: I/dalvikvm(853):   #17  pc 0004f354  /system/lib/libdvm.so (dvmResolveNativeMethod(unsigned int const*, JValue*, Method const*, Thread*)+171)
    07-17 01:26:32.833: I/dalvikvm(853):   #18  pc 000276a0  /system/lib/libdvm.so
    07-17 01:26:32.833: I/dalvikvm(853):   #19  pc 0002b540  /system/lib/libdvm.so (dvmInterpret(Thread*, Method const*, JValue*)+184)
    07-17 01:26:32.833: I/dalvikvm(853):   #20  pc 0005f9d4  /system/lib/libdvm.so (dvmCallMethodV(Thread*, Method const*, Object*, bool, JValue*, std::__va_list)+271)
    07-17 01:26:32.833: I/dalvikvm(853):   #21  pc 0005f9fe  /system/lib/libdvm.so (dvmCallMethod(Thread*, Method const*, Object*, JValue*, ...)+19)
    07-17 01:26:32.843: I/dalvikvm(853):   #22  pc 00054576  /system/lib/libdvm.so
    07-17 01:26:32.843: I/dalvikvm(853):   #23  pc 0000e3b8  /system/lib/libc.so (__thread_entry+72)
    07-17 01:26:32.843: I/dalvikvm(853):   #24  pc 0000dab0  /system/lib/libc.so (pthread_create+160)
    07-17 01:26:32.843: I/dalvikvm(853):   at org.cocos2dx.lib.Cocos2dxRenderer.nativeInit(Native Method)
    07-17 01:26:32.843: I/dalvikvm(853):   at org.cocos2dx.lib.Cocos2dxRenderer.onSurfaceCreated(Cocos2dxRenderer.java:72)
    07-17 01:26:32.843: I/dalvikvm(853):   at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1494)
    07-17 01:26:32.843: I/dalvikvm(853):   at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240)
    07-17 01:26:32.843: E/dalvikvm(853): VM aborting
    07-17 01:26:32.853: A/libc(853): Fatal signal 11 (SIGSEGV) at 0xdeadd00d (code=1), thread 868 (Thread-75)

Please help me, i try to search on google but there is no helpful result I tried to run on device, the app is not responding 请帮助我,我尝试在Google上进行搜索,但没有尝试在设备上运行的有用结果,该应用没有响应

Fatal signal 11 (SIGSEGV) at 0xdeadd00d 致命信号11(SIGSEGV)位于0xdeadd00d

Notice the address is human readable. 请注意,该地址是人类可读的。 That's on purpose- its done so you know what happened. 这样做是有目的的,所以您知道发生了什么。 In this case, you accessed Java memory that used to be valid but no longer is. 在这种情况下,您访问了曾经有效但不再有效的Java内存。 If you're saving objects between calls in the C code, you must increment the global reference count. 如果要在C代码中的两次调用之间保存对象,则必须增加全局引用计数。 If you're not saving objects, its likely to be a race condition around memory passed to the C layer 如果您不保存对象,则可能是传递给C层的内存周围的竞争条件

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM