[英]CCActionSequence for two different objects
I want to move two different objects, pane1 and pane2, simultaneously using CCActionMoveTo, and I want to call a function once these two objects finish moving. 我想使用CCActionMoveTo同时移动两个不同的对象pane1和pane2,并且要在这两个对象完成移动后调用一个函数。
CCActionMoveTo * actionMove1 = [CCActionEaseOut actionWithAction:
[CCActionMoveTo actionWithDuration:.4
position:ccp(pane1.position.x - 150, 0)]
rate: 1.5];
CCActionMoveTo * actionMove2 = [CCActionEaseOut actionWithAction:
[CCActionMoveTo actionWithDuration:.4
position:ccp(pane2.position.x - 150, 0)]
rate: 1.5];
[pane1 runAction: actionMove1];
[pane2 runAction: actionMove2];
[self generateTerrain];
How do I call these two actionMoves at the same time and wait until both are done to call generateTerrain? 如何同时调用这两个actionMove,然后等到两者都完成后再调用generateTerrain?
I would solve this by just making a timer that calls generate terrain after .4 seconds like this 我可以通过使计时器像这样在.4秒后调用生成地形来解决此问题
NSTimer* myTimer = [NSTimer scheduledTimerWithTimeInterval: 0.4 target: self
selector: @selector(generateTerrain:) userInfo: nil repeats: NO];
As for executing the animations simultaneously, the code you have should run them at the same time as they are on different nodes 至于同时执行动画,您拥有的代码应该在不同节点上同时运行它们
Hope that helps! 希望有帮助!
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