[英]MFC TextOut using CString fails
I use MFC TextOut to put some text on screen as follows 我使用MFC TextOut在屏幕上放置一些文本,如下所示
std::string myIntToStr(int number)
{
std::stringstream ss;//create a stringstream
ss << number;//add number to the stream
return ss.str();//return a string with the contents of the stream
}
void MViewClass::DrawFunction()
{
CClientDC aDC(this);
// .. Drawing Code
aDC.TextOut(27, 50, ("my age is " + myIntToStr(23)).c_str());
}
But I get error saying " cannot convert argument 3 from 'const char *' to 'const CString &'". 但是我收到错误消息,说“无法将参数3从'const char *'转换为'const CString&'”。
The documentation for TextOut shows a CString overload. TextOut的文档显示了CString重载。 I would like to use CString with TextOut as it allows me to use my myIntToStr converter. 我想将CString与TextOut一起使用,因为它允许我使用myIntToStr转换器。 Any suggestions? 有什么建议么?
The code uses std::string's
c_str , which returns
const char* , not
CString`. 该代码使用std::string's
c_str , which returns
const char * , not
CString`。 Try 尝试
void MViewClass::DrawFunction()
{
CClientDC aDC(this);
CString s("my age is ");
s += myIntToStr(23).c_str();
// .. Drawing Code
aDC.TextOut(27, 50, s);
}
or just use CString::Format 或只使用CString :: Format
void MViewClass::DrawFunction()
{
CClientDC aDC(this);
CString s;
s.Format("my age is %d", 23);
// .. Drawing Code
aDC.TextOut(27, 50, s);
}
I assume that you use function myIntToStr
to convert an int to a string elsewhere in you code, and that you current problem is how to display a C++ string
with TextOut. 我假设您使用函数myIntToStr
将int转换为代码中其他位置的字符串,并且当前的问题是如何使用TextOut显示C ++ string
。
You could simply create a CString in the stack initialized from the std::string
that way : 您可以这样简单地在从std::string
初始化的堆栈中创建一个CString:
void MViewClass::DrawFunction()
{
CClientDC aDC(this);
// .. Drawing Code
CString age(("my age is " + myIntToStr(23)).c_str());
aDC.TextOut(27, 50, age);
}
As it is created on the stack, it will automatically vanish at the end of the method and you have not worry about allocation and deallocation. 当它在堆栈上创建时,它将在方法结束时自动消失,而您不必担心分配和释放。
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