[英]Binding member function to a member variable
Precondition: 前提:
Here is a function: 这是一个函数:
typedef std::function<void (int)> Handler;
void g(const Handler& h) {
h(100);
}
, and a class(original version): ,以及一个类(原始版本):
class A {
public:
A(int arg)
: m(arg) {}
void f0(int n) {
std::cout << m + n << std::endl;
}
void f() {
::g(std::bind(&A::f0, this, std::placeholders::_1));
}
private:
const int m;
};
And this will print two lines, '101' and '102': 这将打印两行“ 101”和“ 102”:
int main() {
A a1(1);
a1.f();
A a2(2);
a2.f();
return 0;
}
Now I realized A::f()
will be called very frequently, 现在我意识到
A::f()
会被频繁调用,
so I modified it like this(new version): 所以我这样修改了它(新版本):
class A {
public:
A(int arg)
: m(arg),
handler(std::bind(&A::f0, this, std::placeholders::_1)) {}
void f0(int n) {
std::cout << m + n << std::endl;
}
void f() {
::g(handler);
}
private:
const int m;
const Handler handler;
};
My Questions: 我的问题:
Is it safe to bind this
pointer to a member variable? this
指针绑定到成员变量是否安全?
Is there no functional difference between two versions? 两个版本之间没有功能上的区别吗?
Can I expect the new version will really gain some performance benefit? 我可以期望新版本确实会获得一些性能优势吗?
(I suspect my compiler(MSVC) will optimize it by itself, (我怀疑我的编译器(MSVC)会自行对其进行优化,
so I may not need to optimize it by myself). 因此我可能不需要自己对其进行优化)。
PS.: This question corrects and replaces the previous one: Binding member function to a local static variable PS .:此问题纠正并替换了前一个问题:将成员函数绑定到局部静态变量
As Igor Tandetnik mentioned in comments: 正如Igor Tandetnik在评论中提到的:
Is it safe to bind this pointer to a member variable?
将此指针绑定到成员变量是否安全?
Beware the compiler-generated copy constructor and assignment operator.
当心编译器生成的副本构造函数和赋值运算符。 Consider:
考虑:
A a(42); A b = a;
Here,
b.handler
still refers to&a
, not&b
.在这里,
b.handler
仍然引用&a
,而不是&b
。 This may or may not be what you want.这可能是您想要的,也可能不是。
I also don't think the performance benefit deserves dev-time effort to maintain member variables. 我也认为性能优势不值得开发人员花费时间来维护成员变量。 (*)
(*)
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