[英]Must i use facebook canvas to login on my unity web player game?
I have a unity web player game that i would like add facebook login to. 我有一个统一的网络播放器游戏,我想添加Facebook登录名。 I downloaded the sdk and it works fine on the unity editor.
我下载了sdk,它在unity编辑器上工作正常。
I want to login using facebook without being on the facebook canvas, is it even possible? 我想使用Facebook登录而不用在Facebook画布上,甚至可以吗? If it is, i would very much like to know how.
如果是这样,我非常想知道如何。 Thanks.
谢谢。
According to the docs , setting up an app in the Developer Console with Facebook is part of the setup process for using the official Facebook Unity SDK. 根据文档 ,使用Facebook在开发人员控制台中设置应用程序是使用官方Facebook Unity SDK的安装过程的一部分。
I can understand why it would be nice to be able to use the FB Login for Unity web player games hosted on other game web sites. 我能理解为什么能够使用FB Login for Unity在其他游戏网站上托管的网络播放器游戏会很好。
I looked in the Facebook usage policy document in the Login section, and although Facebook says native iOS and Android apps should use the official FB SDK for each platform, it makes no mention of the Unity SDK. 我在登录部分的Facebook使用政策文档中进行了查看,尽管Facebook表示本机iOS和Android应用应针对每个平台使用官方的FB SDK,但并未提及Unity SDK。
But This answer says "you must run your app on apps.facebook.com/, or run it on ios or android." 但是这个答案说:“您必须在apps.facebook.com/上运行您的应用程序,或者在ios或android上运行它。” It sounds like the poster is part of the Facebook team.
听起来发帖人是Facebook团队的一部分。
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