[英]'CGFloat is not convertible to 'int'
I've been wracking my mind the last several hours in trying to fix this single error in Xcode 6.2 using swift. 最近几个小时,我一直在努力尝试使用swift修复Xcode 6.2中的单个错误。
spriteName = "tiki-top-0\(rand)"
var toptiki = SKSpriteNode(imageNamed: spriteName)
//This line gives me the error
toptiki.position = CGPointMake(0, bottomtiki.position.y + heightBetweenObstacles)
tikiSet.addChild(toptiki)
toptiki.physicsBody = SKPhysicsBody(rectangleOfSize: toptiki.size)
toptiki.physicsBody?.dynamic = false
toptiki.physicsBody?.categoryBitMask = category_tiki
toptiki.physicsBody?.contactTestBitMask = category_car
I've been searching everywhere and for some reason I really just think there's a syntax error somewhere. 我一直到处搜索,由于某种原因,我真的只是认为某个地方存在语法错误。 I've had the same issue with the physicsBody?.contactTestBitMask since the update to Xcode 6 and it's betas where as before the '?' 自从更新Xcode 6及其beta以来,我在PhysicalBody?.contactTestBitMask上也遇到了同样的问题。 was not necessary. 没必要。 But now for some reason it has to be chained. 但是现在由于某种原因,它必须被链接起来。
I'm not using a CGFloat here, why is it telling me I shouldn't be using an int? 我在这里没有使用CGFloat,为什么它告诉我不应该使用int?
Any help is greatly appreciated, I really can't fry my brain any further, lol 非常感谢您的帮助,我真的再也无法炒脑了,哈哈
I'm assuming heightBetweenObstacles
is defined earlier along these lines: 我假设heightBetweenObstacles
是按照以下heightBetweenObstacles
行定义的:
let heightBetweenObstacles = 42
Swift will infer the constant's type, and in this case, it will infer Int
. Swift将推断常量的类型,在这种情况下,它将推断Int
。 When you try to add it to a CGFloat
( bottomtiki.position.y + heightBetweenObstacles
), it complains. 当您尝试将其添加到CGFloat
( bottomtiki.position.y + heightBetweenObstacles
)时,它会抱怨。 Just explicitly specify the type instead: 只需显式指定类型即可:
let heightBetweenObstacles: CGFloat = 42
Now you'll have no trouble adding the constant to other CGFloat
s. 现在,您可以毫不费力地将常量添加到其他CGFloat
。
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