[英]jQuery setTimeOut: in for-loop
I'm having a little trouble with the setTimeOut-function. 我在使用setTimeOut函数时遇到了一些麻烦。 Although I saw other topics concerning this feature, I still don't get it.
尽管我看到了与此功能有关的其他主题,但仍然不了解。
I want to spawn 5 "orcs", but not at the same time. 我想生成5个“兽人”,但不能同时生成。 So I wanted to give each a delay of fe 5 seconds.
因此,我想给每个延迟5秒。 The best thing I created was an infinite loop, but I don't know why it didn't stop after 4.
我创建的最好的东西是一个无限循环,但是我不知道为什么它在4点后没有停止。
for (var z = 0; z < 4; z++) {
(function (z) {
setTimeout(function () {
$("#gameBoard").append("<img class='Orc' src='Img/Orc.gif' alt='Orc'/>");
$( ".Orc" ).animate({ "left": "+=100%" }, 20000 );
console.log("test");
}, 4000);
}(z))
}
This will only spawn one Orc. 这只会产生一个兽人。 Why's this happening?
为什么会这样呢?
It doesn't have to be with a passed variable. 它不必与传递的变量一起使用。
Any ideas? 有任何想法吗?
If you want the delay to be different for each orc, you must pass the setTimeout
a different delay per orc: 如果希望每个兽人的延迟都不同,则必须为每个兽人传递
setTimeout
一个不同的延迟:
for (var z = 0; z < 4; z++) {
(function (z) {
setTimeout(function () {
$("#gameBoard").append("<img class='Orc' src='Img/Orc.gif' alt='Orc'/>");
$( ".Orc" ).animate({ "left": "+=100%" }, 20000 );
console.log("test");
}, 4000 * z);
}(z))
}
Notice that I am multiplying the delay by z
. 注意,我将延迟乘以
z
。
You can try with something like this: 您可以尝试使用以下方法:
var orcsSent = 0;
function sendOrc() {
$("#gameBoard").append("<img class='Orc' src='Img/Orc.gif' alt='Orc'/>");
$( ".Orc" ).animate({ "left": "+=100%" }, 20000 );
console.log("test");
if(orcsSent < 5) {
orcsSent++;
setTimeout(function () {
sendOrc();
}, 4000);
}
}
sendOrc();
Use if and then call the function again. 使用if,然后再次调用该函数。
for example 例如
var step = 0
function SpawnOrcs(){
[code for orc spawn]
if (step <4)
{
step++
setTimeout(SpawnOrcs,[time to wait in ms])
}
}
For a cleaner implementation of @lpg's answer: 为了更清晰地实现@lpg的答案,请执行以下操作:
function sendOrcs(n) {
(function loop() {
if (--n < 0) return;
$("#gameBoard").append("<img class='Orc' src='Img/Orc.gif' alt='Orc'/>");
$( ".Orc" ).animate({ "left": "+=100%" }, 20000 );
setTimeout(loop, 4000);
})();
}
NB: this will spawn the first Orc immediately, not after 4 seconds. 注意:这将立即生成第一个兽人,而不是在4秒后。
What you need are Orc names! 您需要的是兽人的名字!
Try this: 尝试这个:
function spawnOrcs(numberOfOrcs) {
var interval = 2000;
var orcNames = ["Graklak Glasha", "Ougigoth Batul", "Zoughat Ushug", "Graman Lash", "Grushnag Sharn", "Urgan Bumph", "Raghat Durgat", "Xujarek Uloth", "Wumkbanok Bor", "Gnarlug Umog"];
for (var i = 0; i < numberOfOrcs; i++) {
var name = orcNames[i % orcNames.length];
(function(i, name) {
setTimeout(function() {
console.log("Spawned Orc:", name);
}, interval * (i + 1))
})(i, name);
}
}
spawnOrcs(5);
I'll wait patiently over here while you think about marking this as the best answer ever! 在您考虑将其标记为有史以来最好的答案时,我将在这里耐心等待。 :D
:D
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