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MonoGame 3.3仍然有内容模板项目吗

[英]Does MonoGame 3.3 still have content template projects

I am getting started with using MonoGame and having downloaded version 3.3 in the process of getting my first game setup I've hit an immediate roadblock. 我开始使用MonoGame,并在进行第一个游戏设置的过程中下载了3.3版,因此遇到了直接障碍。

In all the tutorials I have seen such as http://rbwhitaker.wikidot.com/monogame-managing-content it appears that I should be able to find a project template titled 'MonoGame Content Project' in Visual Studio which I can use to add my models and textures. 在我见过的所有教程中,例如http://rbwhitaker.wikidot.com/monogame-managing-content ,看来我应该能够在Visual Studio中找到名为“ MonoGame Content Project”的项目模板,该模板可用于添加我的模型和纹理。 However I do not have such an option in my template list which looks as follows. 但是,我的模板列表中没有如下所示的选项。

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Under XNA Game studio I do appear to have an option for a 'Empty Content Project' but my assumption is that this is not the same thing. 在XNA Game studio下,我似乎可以选择“空内容项目”,但我的假设是这不是一回事。

Could anyone provide any guidance? 谁能提供任何指导? Has my install stuffed up somehow or has the content creation process for MonoGame been changed since this tutorial (and the others I have read) been written? 自编写本教程(以及我已阅读的其他教程)以来,我的安装是否已被塞满,或者MonoGame的内容创建过程已更改?

Ended up working this out myself. 最终自己解决了这个问题。

Basically that project template type is no longer required and the functionality appears to be have been moved to the MonoGame Pipeline Tool. 基本上不再需要该项目模板类型,并且该功能似乎已移至MonoGame管道工具。

All your models and textures can be added and managed through the tool. 您可以通过该工具添加和管理所有模型和纹理。

Complete details can be viewed here . 完整的细节可以在这里查看。

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