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导入到three.js后,Blender动画会失真

[英]Blender animation getting distorted after importing into three.js

I am working on a project trying to put animations into a scene using blender and three.js. 我正在一个项目中尝试使用Blender和three.js将动画放入场景中。 After hours of messing around with blender and three js i was able to get the the model and animation imported into three js. 经过数小时的搅拌器和三个js的弄乱后,我得以将模型和动画导入三个js。 I used this : https://github.com/mrdoob/three.js/tree/master/utils/exporters/blender to export my blender project into a js file. 我使用了这个: https : //github.com/mrdoob/three.js/tree/master/utils/exporters/blender将我的Blender项目导出到一个js文件中。 Here is what my animation currently looks like: 这是我的动画当前的样子:

http://gyazo.com/5c39d15fd16fa7251dbc527732c2f867 http://gyazo.com/5c39d15fd16fa7251dbc527732c2f867

I have a feeling that i am messing up something when exporting to a js file. 我有一种感觉,我在导出到js文件时弄乱了一些东西。 I am completely new to blender and three js and was hoping that someone else has ran into this problem before. 我对Blender和3 js完全陌生,希望以前有人遇到过此问题。 Any help is appreciated. 任何帮助表示赞赏。

Thanks in advance! 提前致谢!

Using the option "apply modifiers" when exporting to JSON always causes distortions for me. 在导出为JSON时使用选项“应用修饰符”对我总是会造成变形。

导出时,Blender“应用修饰符”选项

It is completely reproducable. 它是完全可复制的。
As soon as I tick it -> distortions. 一旦我勾选它->扭曲。
Untick -> no distortions. 取消勾选->不变形。

Hope this somehow helps somebody. 希望这可以以某种方式帮助到别人。

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