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结合使用Activator.CreateInstance()和属性

[英]Using Activator.CreateInstance() with properties

I have the following property in a base (abstract) class: 我在基本(抽象)类中具有以下属性:

protected abstract Type TheType { get; }

The above property is instantiated by child classes: 上面的属性由子类实例化:

protected override Type TheType
{
  get { return typeof (ChildClass); }
}

I'd like to instantiate the object in the base class: 我想实例化基类中的对象:

var obj = (TheType) Activator.CreateInstance<TheType>();

Unfortunately, I get the following compilation error: 不幸的是,我收到以下编译错误:

Error   1   'BaseClass.TheType' is a 'property' but is used like a 'type'

How may I invoke Activator.CreateInstance() in this scenario? 在这种情况下如何调用Activator.CreateInstance()

PS: I've tried changing the property to a field: PS:我尝试将属性更改为字段:

protected Type TheType;

Still I get compilation error: 仍然出现编译错误:

'BaseClass.TheType' is a 'field' but is used like a 'type'

TheType is a property which returns returns a Type , it is not a Type itself. TheType是一个返回返回Type的属性,它本身不是Type

Use the Activator.CreateInstance(Type) method instead of the Activator.CreateInstance<T>() method, ie 使用Activator.CreateInstance(Type)方法代替Activator.CreateInstance<T>()方法,即

var obj = Activator.CreateInstance(TheType);

Because you do not know which Type TheType will return, you will be unable to cast it to a specific type at runtime. 由于您不知道将返回哪种Type TheType ,因此您将无法在运行时将其TheType转换为特定类型。

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