[英]Creating a PNG from uncompressed raw PNG data
I am using this Android Screenshot Library to capture screenshots. 我正在使用这个Android屏幕截图库来捕获屏幕截图。 I want to show this screenshot in web browser.
我想在网络浏览器中显示此屏幕截图。
I have written a small socket app on PC which connects to Android phone and encode the captured screenshot to base64. 我在PC上编写了一个小型套接字应用程序,该应用程序可连接到Android手机,并将捕获的屏幕截图编码为base64。
String base64 = Base64.getEncoder().encodeToString(bytes);
This base64 is being sent to web page over websocket. 该base64通过websocket发送到网页。 Below is my html/JS code which should draw the image on canvas.
下面是我的html / JS代码,应该在画布上绘制图像。 I have stored the base64 image data in a text file for test purpose.
我已将base64图像数据存储在文本文件中以进行测试。
<div style="background: aqua; width: 500px; height: 660px;">
<canvas style="width: 480px; height: 640px;" id="sim">
</canvas>
</div>
<script type="text/javascript">
var ctx;
var width = 480;
var height = 640;
(function start() {
ctx = document.getElementById("sim").getContext("2d");
loadFromFile();
})();
function loadImage(data) {
var image = new Image();
image.onload = function() {
//this part never executes
ctx.drawImage(image, 0, 0);
console.log("images loaded!");
}
image.src = "data:image/png;base64," + data;
}
function loadFromFile() {
//please get data from **https://app.box.com/s/e19ww51fd37h4sy8getjnag31ud6tpp9**
var file = "imagefile.txt";
var rawFile = new XMLHttpRequest();
rawFile.open("GET", file, true);
rawFile.onreadystatechange = function() {
if (rawFile.readyState === 4) {
if (rawFile.status === 200 || rawFile.status == 0) {
var data = rawFile.responseText;
console.log("data loaded: " + data.length);
loadImage(data);
}
}
}
rawFile.send(null);
}
</script>
For convenience, here is the JsFiddle of same code. 为了方便起见,这是相同代码的JsFiddle 。
Please point to right algorithm as how to generate the PNG from the raw uncompressed data. 请指向正确的算法,以了解如何从原始未压缩数据生成PNG。 code sample would be great ;)
代码示例会很棒;)
Thanks 谢谢
public static String encodeTobase64(Bitmap image)
{
Bitmap immagex=image;
ByteArrayOutputStream baos = new ByteArrayOutputStream();
immagex.compress(Bitmap.CompressFormat.JPEG, 100, baos);
byte[] b = baos.toByteArray();
String imageEncoded = Base64.encodeToString(b,Base64.DEFAULT);
Log.e("LOOK", imageEncoded);
return imageEncoded;
}
public static Bitmap decodeBase64(String input)
{
byte[] decodedByte = Base64.decode(input, 0);
return BitmapFactory.decodeByteArray(decodedByte, 0, decodedByte.length); }
1) set dimension of canvas not by style or css, only this way 1)仅通过这种方式设置画布的尺寸而不是通过样式或css
<canvas width="480" height="640">
or 要么
canvas //canvas variable
canvas.width = 480;
canvas.height = 640;
2) To draw image with dimension of canvas, do this way 2)要以画布尺寸绘制图像,请执行以下方法
ctx.drawImage(image, 0, 0, image.width,image.height);
or 要么
canvas.width=image.width; canvas.height=image.height; ctx.drawImage(image, 0, 0);
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