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C ++中基于类型的模板函数

[英]Type-based templating function in C++

I want to write a function that fail-safe accesses std::map . 我想编写一个故障安全访问std::map的函数。

At many places in my code I want to access a std::map by key, but in case the key does not exist, I want to have a kind of default value instead of an exception (which is a lot of code for "nothing"). 在我的代码中的许多地方我想通过键访问std::map ,但是如果键不存在,我希望有一种默认值而不是异常(这是很多代码“)。

I wrote this template based function 我写了这个基于模板的功能

template <typename T1, typename T2>
T2 mapGetByKey(std::map<T1, T2>& map, T1 key, T2 defaultValue={})
{
    auto it = map.find(key);

    if (it != map.end())
    {
        return it->second;
    }

    return defaultValue;
};

It works great. 它很棒。 But for a std::map<int, const char*> I would like to have a different behaviour. 但是对于std::map<int, const char*>我想有不同的行为。 So I could add this specialization: 所以我可以添加这个专业化:

template <typename T1>
const char* mapGetByKey(std::map<T1, const char*>& map, T1 key, const char* defaultValue="")
{
    auto it = map.find(key);

    if (it != map.end())
    {
        return it->second;
    }

    return defaultValue;
};

It works, too. 它也有效。 But I think it's a lof of code for just one case. 但我认为这只是一个案例的代码。

Does anybody have an idea how to save lines without settings the defaultValue to "" for calls on std::map<int, const char*> ? 有没有人知道如何在没有将defaultValue设置为""情况下保存行,以便调用std::map<int, const char*>

Is there a way to have differentiate between types at compile time, maybe with some ifdef or something like that? 有没有办法在编译时区分类型,可能有一些ifdef或类似的东西?

Option #1 选项1

template <typename T>
T defaultValue()
{
    return {};
}

template <>
const char* defaultValue<const char*>()
{
    return "default string";
}

template <typename T1, typename T2>
T2 mapGetByKey(std::map<T1, T2>& map, const T1& key)
{
    auto it = map.find(key);

    if (it != map.end())
    {
        return it->second;
    }

    return defaultValue<T2>();
}

DEMO 1 演示1

Option #2 选项#2

template <typename T> struct identity { using type = T; };

template <typename T1, typename T2>
T2 mapGetByKey(std::map<T1, T2>& map, T1 key, const typename identity<T2>::type& defaultValue = {})
{
    auto it = map.find(key);

    if (it != map.end())
    {
        return it->second;
    }

    return defaultValue;
}

template <typename T1>
const char* mapGetByKey(std::map<T1, const char*>& map, const T1& key)
{
    return mapGetByKey(map, key, "default string");
}

DEMO 2 演示2

Thank you so much! 非常感谢! I did not see this simple but very effective possibilites. 我没有看到这种简单但非常有效的可能性。

Combining the two methods while adding the functionality of situation based different defaultValue I did finnally do this: 结合这两种方法,同时添加基于不同defaultValue的情境功能,我最终做到了这一点:

template <typename T>
constexpr T mapGetByKeyDefaultValue()
{
    return {};
};

template <>
constexpr const char* mapGetByKeyDefaultValue<const char*>()
{
    return "";
};

template <typename T1, typename T2>
T2 mapGetByKey(std::map<T1, T2>& map, T1 key, T2 defaultValue=mapGetByKeyDefaultValue<T2>())
{
    auto it = map.find(key);

    if (it != map.end())
    {
        return it->second;
    };

    return defaultValue;
};

You can add a template function for the default value, and add its specialized version for the specific type: 您可以为默认值添加模板函数,并为特定类型添加其专用版本:

template <typename T>
T default_value() { return {}; }
template <>
const char* default_value<const char*>() { return ""; }

And then 接着

template <typename T1, typename T2>
T2 mapGetByKey(std::map<T1, T2>& map, T1 key, T2 defaultValue=default_value<T2>())

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