[英]Creating a STL min heap priority queue?
My task is to implement a min heap priority queue sorting each queue object with the m_time member variable.我的任务是实现一个最小堆优先级队列,使用 m_time 成员变量对每个队列对象进行排序。 My problem is that I can't manage the queue to sort smallest first instead of largest.我的问题是我无法管理队列以先排序最小而不是最大。
I have a struct in the .h file called Event that includes three variables:我在 .h 文件中有一个名为 Event 的结构,其中包含三个变量:
struct Event
{
Event(int time=-1, int grind=-1, bool val=false)
{ m_time=time;m_grindNr=grind; m_value=val;}
int m_time;
int m_grindNr;
bool m_value;
};
The code below is what's inside the .cpp file:下面的代码是 .cpp 文件中的内容:
struct compare
{
bool operator()(const Event& a, const Event& b)
{
return a.m_time < b.m_time;
}
};
void main()
{
priority_queue <Event,vector<Event>, compare> Que;
Event firstEvent;
firstEvent.m_time = 2;
firstEvent.m_grindNr = 0;
firstEvent.m_value = 0;
Que.push(firstEvent);
Event secondEvent;
secondEvent.m_time = 5;
secondEvent.m_grindNr = 0;
secondEvent.m_value = 0;
Que.push(secondEvent);
Event tempEvent = Que.top(); //Takes the top value
Que.pop();
cout << tempEvent.m_time << " "; //Should print number 2, but prints 5
tempEvent = Que.top(); //Takes the top value
Que.pop();
cout << tempEvent.m_time << endl; //Should print number 5, but prints 2
}
I have also tried using the std::less in the priority queue parameter but its the same result.我也尝试在优先级队列参数中使用 std::less ,但结果相同。
I hope you understand my question, thanks in advance.我希望你能理解我的问题,在此先感谢。
You have to use greater
, as priority_queue take largest first.您必须使用greater
,因为 priority_queue 首先取最大。
So change your compare to所以改变你的比较
return b.m_time < a.m_time;
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