[英]Fabric.js: how to group objects using only addWithUpdate()
My point is to create a group of 3 Rectangles, and center the group. 我的观点是创建一个由3个矩形组成的组,并将该组居中。 The problem is I cannot group those rectangles so the following problem is, when I center the group, all rectangles will overlap on the same center position. 问题是我无法对这些矩形进行分组,因此以下问题是,当我将组居中时,所有矩形都将在同一中心位置重叠。
explaining from the code for easier understanding, the rectangle in each i
has different position so I have to create a group to store them then center the group in order to prevent rectangles overlapping on the same center position. 为了便于理解,从代码中进行解释,每个i
的矩形都有不同的位置,因此我必须创建一个组来存储它们,然后将组居中,以防止矩形在同一中心位置重叠。
for (var i = 0; i < count; i++) {
var Bid = '#' + i;
var Bheight = $(Bid).height();
var Bwidth = $(Bid).width();
var Btop = $(Bid).position().top;
var Bleft = $(Bid).position().left;
alert(Bleft);
var clipRect = new fabric.Rect({
originX: 'left',
originY: 'top',
height: Bheight,
width: Bwidth,
left: Bleft,
top: Btop,
fill: '#DDD',
opacity: 0.5,
strokeWidth: 0,
selectable: false
});
var group = new fabric.Group();
group.addWithUpdate(clipRect);
canvas.add(group);
canvas.centerObject(group);
canvas.renderAll();
}
However, if you have got better solution for my point, please suggest it. 但是,如果您对我的观点有更好的解决方案,请提出建议。 I will appreciate it a lot. 我会很感激。
You're creating a new group each time your loop iterates. 每次循环时,您都在创建一个新组。
var group = new fabric.Group();
for (var i = 0; i < count; i++) {
var Bid = '#' + i;
var Bheight = $(Bid).height();
var Bwidth = $(Bid).width();
var Btop = $(Bid).position().top;
var Bleft = $(Bid).position().left;
alert(Bleft);
var clipRect = new fabric.Rect({
originX: 'left',
originY: 'top',
height: Bheight,
width: Bwidth,
left: Bleft,
top: Btop,
fill: '#DDD',
opacity: 0.5,
strokeWidth: 0,
selectable: false
});
group.addWithUpdate(clipRect);
}
canvas.add(group);
canvas.centerObject(group);
canvas.renderAll();
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