[英]Conflict Unity DI for WebApi2 With Cors
I'm using Oauth2 Token based for SSO. 我正在使用基于Oauth2令牌的SSO。 one of my application that sync to SSO with MachineKey that StartUp configs Take bellow: 我的应用程序之一,它使用启动配置与MachineKey同步到SSO,如下所示:
public partial class Startup
{
public void Configuration(IAppBuilder app)
{
HttpConfiguration config = new HttpConfiguration();
ConfigureOAuth(app);
WebApiConfig.Register(config);
app.UseCors(Microsoft.Owin.Cors.CorsOptions.AllowAll);
app.UseWebApi(config);
}
private void ConfigureOAuth(IAppBuilder app)
{
//Token Consumption
app.UseOAuthBearerAuthentication(new OAuthBearerAuthenticationOptions
{
});
}
}
Then My Unity DI Configs for both MVC5 and WebAPI2 Take Bellow: 然后,MVC5和WebAPI2的My Unity DI Configs如下:
public static class UnityWebActivator
{
/// <summary>Integrates Unity when the application starts.</summary>
public static void Start()
{
var container = UnityConfig.GetConfiguredContainer();
FilterProviders.Providers.Remove(FilterProviders.Providers.OfType<FilterAttributeFilterProvider>().First());
FilterProviders.Providers.Add(new UnityFilterAttributeFilterProvider(container));
GlobalConfiguration.Configuration.DependencyResolver = new Unity.WebApi.UnityDependencyResolver(container);
DependencyResolver.SetResolver(new UnityDependencyResolver(container));
}
// TODO: Uncomment if you want to use PerRequestLifetimeManager
// Microsoft.Web.Infrastructure.DynamicModuleHelper.DynamicModuleUtility.RegisterModule(typeof(UnityPerRequestHttpModule));
/// <summary>Disposes the Unity container when the application is shut down.</summary>
public static void Shutdown()
{
var container = UnityConfig.GetConfiguredContainer();
container.Dispose();
}
}
DI Work good with my MVC controllers, but For WebApi controllers not work. DI与我的MVC控制器配合使用良好,但对于WebApi控制器不起作用。 Thanks. 谢谢。
my problem solved. 我的问题解决了。
i moved webApi configs to application_start of global.asax. 我将webApi配置移至global.asax的application_start。 then my startup.cs codes take bellow: 然后我的startup.cs代码如下:
public void Configuration(IAppBuilder app)
{
//HttpConfiguration config = new HttpConfiguration();
ConfigureOAuth(app);
//WebApiConfig.Register(config);
app.UseCors(Microsoft.Owin.Cors.CorsOptions.AllowAll);
//app.UseWebApi(config);
}
and application_start of my code take bellow: 和我的代码的application_start如下:
protected void Application_Start()
{
AreaRegistration.RegisterAllAreas();
GlobalConfiguration.Configure(WebApiConfig.Register);
FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
RouteConfig.RegisterRoutes(RouteTable.Routes);
UnityWebActivator.Start();
}
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