I'm using Oauth2 Token based for SSO. one of my application that sync to SSO with MachineKey that StartUp configs Take bellow:
public partial class Startup
{
public void Configuration(IAppBuilder app)
{
HttpConfiguration config = new HttpConfiguration();
ConfigureOAuth(app);
WebApiConfig.Register(config);
app.UseCors(Microsoft.Owin.Cors.CorsOptions.AllowAll);
app.UseWebApi(config);
}
private void ConfigureOAuth(IAppBuilder app)
{
//Token Consumption
app.UseOAuthBearerAuthentication(new OAuthBearerAuthenticationOptions
{
});
}
}
Then My Unity DI Configs for both MVC5 and WebAPI2 Take Bellow:
public static class UnityWebActivator
{
/// <summary>Integrates Unity when the application starts.</summary>
public static void Start()
{
var container = UnityConfig.GetConfiguredContainer();
FilterProviders.Providers.Remove(FilterProviders.Providers.OfType<FilterAttributeFilterProvider>().First());
FilterProviders.Providers.Add(new UnityFilterAttributeFilterProvider(container));
GlobalConfiguration.Configuration.DependencyResolver = new Unity.WebApi.UnityDependencyResolver(container);
DependencyResolver.SetResolver(new UnityDependencyResolver(container));
}
// TODO: Uncomment if you want to use PerRequestLifetimeManager
// Microsoft.Web.Infrastructure.DynamicModuleHelper.DynamicModuleUtility.RegisterModule(typeof(UnityPerRequestHttpModule));
/// <summary>Disposes the Unity container when the application is shut down.</summary>
public static void Shutdown()
{
var container = UnityConfig.GetConfiguredContainer();
container.Dispose();
}
}
DI Work good with my MVC controllers, but For WebApi controllers not work. Thanks.
my problem solved.
i moved webApi configs to application_start of global.asax. then my startup.cs codes take bellow:
public void Configuration(IAppBuilder app)
{
//HttpConfiguration config = new HttpConfiguration();
ConfigureOAuth(app);
//WebApiConfig.Register(config);
app.UseCors(Microsoft.Owin.Cors.CorsOptions.AllowAll);
//app.UseWebApi(config);
}
and application_start of my code take bellow:
protected void Application_Start()
{
AreaRegistration.RegisterAllAreas();
GlobalConfiguration.Configure(WebApiConfig.Register);
FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
RouteConfig.RegisterRoutes(RouteTable.Routes);
UnityWebActivator.Start();
}
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