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如何使用Windows Native API访问PE资源?

[英]How to access PE resources using Windows Native API?

I have a Windows native application that contain embedded resources and I'd like to access them using the native API . 我有一个包含嵌入式资源Windows本机应用程序 ,我想使用本机API访问它们。 Are there native functions that handle resources (something similar to FindResource / LoadResource ) or I will have to create my own PE reader to extract them? 是否有处理资源的本机函数(类似于FindResource / LoadResource )或者我必须创建自己的PE读取器来提取它们?

Ntdll exports LdrFindResource_U and LdrAccessResource that are almost counterparts of FindResource and LoadResource , respectively. Ntdll分别导出LdrFindResource_ULdrAccessResource ,它们几乎是FindResourceLoadResource的对应物。 You'll need in addition a counterpart of GetModuleHandle to use them. 此外,您还需要GetModuleHandle的副本来使用它们。 Wine source (specially resource.c and module.c ) can be used as documentation of these functions. Wine源(特别是resource.cmodule.c )可用作这些函数的文档。

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