[英]Sending network data on button click - conflicts between threads in c#
so i've got a Visual Studio C# WindowsForms program. 所以我有一个Visual Studio C#WindowsForms程序。 It has the ability to open up a socket in the background to let tcp clients join.
它具有在后台打开套接字以让tcp客户端加入的能力。 they can then exchange data.
然后他们可以交换数据。 the problem is that writing data to that tcp socket is a problem for me.
问题是将数据写入该tcp套接字对我来说是个问题。 reading data is successfull.
读取数据成功。
so my form1: 所以我的form1:
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private TcpListener listener;
private Socket socket;
...
private void Form1_Load(object sender, EventArgs e)
{
comboBox1.SelectedIndex = 0;
webBrowser1.GoHome();
const int LIMIT = 1; //5 concurrent clients
listener = new TcpListener(IPAddress.Any, 8080);
listener.Start();
for (int i = 0; i < LIMIT; i++)
{
Thread t = new Thread(() => {
socket = EmployeeTCPServer.accepting(listener, this);
});
t.Start();
}
toolStripStatusLabel1.Text = "Waiting for Connection";
listBox1.Items.Add("Waiting");
}
...
private void button3_Click(object sender, EventArgs e)
{
StreamWriter sw = new StreamWriter(new NetworkStream(socket));
sw.WriteLine("-> Stuff");
}
The accepting of the client must be threaded in case the form continues working, which should be the source of all evil. 万一表格继续工作,必须对接受客户进行处理,这应该是万恶之源。 And my TCP Server Class:
和我的TCP服务器类:
class EmployeeTCPServer
{
public static Socket accepting(TcpListener plistener, Form1 parent)
{
Socket soc = plistener.AcceptSocket();
parent.SetText("Connection accepted");
Stream s = new NetworkStream(soc);
StreamReader sr = new StreamReader(s);
StreamWriter swa = new StreamWriter(s);
swa.AutoFlush = true; // enable automatic flushing
swa.WriteLine("-> Connected to Iface");
Service(plistener, parent, soc);
return soc;
}
public static void Service(TcpListener plistener, Form1 parent, Socket psoc)
{
bool EMPFANG = true;
Stream s = new NetworkStream(psoc);
StreamReader sr = new StreamReader(s);
StreamWriter swa = new StreamWriter(s);
swa.AutoFlush = true;
while (EMPFANG)
{
string name = sr.ReadLine();
parent.LBSetText(name);
if(name=="exit")
{
swa.WriteLine("-> Exit OK");
EMPFANG = false;
}
}
psoc.Close();
}
}
The problem crashes when i click on "Antworten" (Button3). 当我单击“ Antworten”(Button3)时,该问题崩溃。 It says that sw is NULL, which for me means that the returning of the socket descriptor doesn't work.
它说sw为NULL,这对我来说意味着套接字描述符的返回不起作用。 I also tried to make a new method in the tcp server class (something like "send_msg_to_client(string pmessage)") but then i dont know how to call that method.
我也试图在tcp服务器类中创建一个新方法(类似“ send_msg_to_client(string pmessage)”),但后来我不知道如何调用该方法。 So which method is the right one and how can i send data on button click?
那么哪种方法是正确的,我如何在单击按钮时发送数据?
Thanks in advance for help! 在此先感谢您的帮助!
It sounds like you want a simple "chat" system with specific messages send between the client and the host. 听起来好像您想要一个简单的“聊天”系统,在客户端和主机之间发送特定的消息。
Try to have a look at this project: http://www.eng.northampton.ac.uk/~espen/CSY2026/CSY2026CSharp5.htm 尝试看看这个项目: http : //www.eng.northampton.ac.uk/~espen/CSY2026/CSY2026CSharp5.htm
Maybe it can be to some inspiration. 也许可以是一些灵感。
Let me know if it helps! 让我知道是否有帮助!
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