[英]Override the equality operators with Equals()
I've been debugging an issue for quite some time and realize that it was coming from the usage of an ==
on a object where I should have used the object.Equals()
我已经调试了一个问题很长时间了,并且意识到这是由于我应该使用对象的情况下对对象使用
==
导致的object.Equals()
In order to prevent such issue, would like that the ==
operator calls the Object.Equals()
that I have overridden. 为了防止此类问题,希望
==
运算符调用我已重写的Object.Equals()
。
Is that possible? 那可能吗? The following code runs into a Stack-overflow exception...
以下代码遇到堆栈溢出异常...
public static bool operator ==(Portfolio a, Portfolio b)
{
return a != null && a.Equals(b);
}
public static bool operator !=(Portfolio a, Portfolio b)
{
return a != null && !a.Equals(b);
}
Thanks! 谢谢!
You're recursively calling the !=
operator from your !=
operator, hence the stack overflow. 您从
!=
运算符递归调用!=
运算符,因此堆栈溢出。 Use ReferenceEquals
instead: 使用
ReferenceEquals
代替:
public static bool operator !=(Portfolio a, Portfolio b)
{
return !object.ReferenceEquals(a, null) && !a.Equals(b);
}
That said, this code is flawed because it'll return false
if a
is null and b
isn't. 就是说,此代码存在缺陷,因为如果
a
为null而b
为非,它将返回false
。 You should check both objects for null: 您应该检查两个对象是否为空:
public static bool operator !=(Portfolio a, Portfolio b)
{
if (object.ReferenceEquals(a, null))
{
return !object.ReferenceEquals(b, null);
}
return !a.Equals(b);
}
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