[英]Getting PS3 controller input in Unity3D
I want my PS3 controller to control my unity game, and so far it isn't going well.我希望我的 PS3 控制器能够控制我的 Unity 游戏,但目前进展并不顺利。 I have it plugged into my computer via the USB cable it came with.我通过它附带的 USB 电缆将它插入我的计算机。 My computer did not install any drivers when I plugged it in, but it did make a sound and Unity seems to have detected it, printing Joystick Connected (controller name here)
我的电脑在插入时没有安装任何驱动程序,但它确实发出声音并且 Unity 似乎已经检测到它,打印Joystick Connected (controller name here)
Unfortunately, beyond that the controller does absolutely nothing.不幸的是,除此之外,控制器绝对什么都不做。 I have gone to the input menu and have adjusted input according to this map: http://forum.unity3d.com/threads/ps3-button-map.89288/我已经进入输入菜单并根据这张地图调整了输入: http : //forum.unity3d.com/threads/ps3-button-map.89288/
but still get nothing.但仍然一无所获。 Not a single button does anything.没有一个按钮可以做任何事情。
I should also mention if this helps, this is how I'm getting input:我还应该提到这是否有帮助,这就是我获得输入的方式:
void FixedUpdate()
{
float movehorizontal = Input.GetAxis("Horizontal");
float movevertical = Input.GetAxis("Vertical");
Vector3 movement = new Vector3(movehorizontal, 0, movevertical);
rb.AddForce(movement * speed);
}
You need a special driver in order to get your PS3 controller to work on PC.您需要一个特殊的驱动程序才能让您的 PS3 控制器在 PC 上运行。 I highly recommend ScpToolkit .我强烈推荐ScpToolkit 。 It's the best one out there.这是最好的一个。
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