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如何声明操作符/重载函数来操作const变量和非const变量?

[英]How to declare operator/ overload function to operate on a const variable and a non-const variable?

I have the following code 我有以下代码

#pragma once

#include "material.h"
#include "../Math/vector.h"
#include <cmath>

class LambertianMaterial : public Material
{
public:
    LambertianMaterial(Vector rho);
    Vector brdf(Vector wi) const
    {
        return mRho / M_PI; // Error here
    }

private:
    Vector mRho;
};

In the line corresponding to the return statement of brdf I am getting the following error 在对应于brdf的return语句的行中,我收到以下错误

Invalid operands to binary expression ('const Vector' and 'double')

In the class vector I have declared the operator/ like 在类向量中,我已经声明了operator/ like

Vector operator/(const float a);

I was thinking of redefining the method to 我正在考虑重新定义方法

friend Vector operator/(const Vector& v, const float& a);

Is this a good way of doing it or is there a way so that the current definition of the operator accounts for the const Vector case? 这是一个很好的方法,还是有一种方法,以便运算符的当前定义考虑const Vector案例?

You could make it a const member function, which could be applied for const and non-const object, if it won't (and it shouldn't) modify any non-static member variables. 你可以使它成为const成员函数,如果它不会(并且它不应该)修改任何非静态成员变量,它可以应用于const和非const对象。

Vector operator/(const float a) const;

As you thought, making it non-member function (and declared as friend if necessary) could do the work too. 正如您所想,使其成为非成员函数(并在必要时声明为朋友)也可以完成工作。 IMO I prefer to it for operator/ . IMO我更喜欢operator/ See Operator overloading : member function vs. non-member function? 请参阅运算符重载:成员函数与非成员函数? for more informations. 了解更多信息。

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