[英]Import Delphi DLL function into C++ Builder , transfer PAnsiChar
I want to use Delphi code , export via DLL from C++ Builder 我想使用Delphi代码,从C ++ Builder通过DLL导出
Delphi Code fragment goes like this Delphi代码片段是这样的
// function declare
function NameData(ItemIndex: Integer;
Buffer: PAnsiChar; var BufSize: DWORD): DWORD; stdcall;
external 'database.dll'
// function calling code
s1, S2: AnsiString;
begin
for i := 1 to ... do
begin
BufSize := 0;
NameData(i, nil, BufSize);
SetLength(s1, BufSize);
NameData(i, PAnsiChar(s1), BufSize);
mmo_dll.lines.Add(' name -> ' + string(s1));
relevant DLL code 相关的DLL代码
library DLLCode;
function NameData(ItemIndex: Integer;
Buffer: PAnsiChar; var BufSize: DWORD): DWORD; stdcall;
var
returnString: Ansistring;
begin
returnString := ' call some other functions .....';
if BufSize < Length(returnString) then
result := ERROR_BUFFER_TOO_SMALL
else
begin
StrPCopy(Buffer, returnString);
result := ERROR_NO_ERROR;
end;
BufSize := Length(returnString);
end;
this and a lot of more stuff works fine, Delphi and Delphi DLL. Delphi和Delphi DLL可以很好地解决这个问题。 Now here is my not working C++ code :
现在这是我无法正常工作的C ++代码:
// function prototype
typedef void (__stdcall*IntCharIntIn_VoidOut)(int, PAnsiChar, int);
// DLL prototype
extern "C" __declspec(dllimport)
IntCharIntIn_VoidOut __stdcall NameData(int, PAnsiChar, int);
// instance declaration
IntCharIntIn_VoidOut NameData;
// load library data, no error raise, other simpler function call already working
........
NameData = (IntCharIntIn_VoidOut)::GetProcAddress(load,
"NameData");
/// calling code
int Bufsize;
PAnsiChar DataName;
for (i = 0; i < count - 1; i++) {
*Bufsize = 0;
NameData(i, NULL, Bufsize);
StrLen(SignalName);
NameData(i, DataName, Bufsize );
Memo1->Lines->Add(IntToStr(i)); // for test only
}
In the second call I get an access violation, but can't see why/where I'm wrong 在第二个电话中,我遇到访问冲突,但是看不到我为什么/在哪里错
You don't allocate any memory, and your function declaration is wrong. 您不分配任何内存,并且函数声明错误。
The function really should be declared like so: 函数实际上应该这样声明:
typedef void (__stdcall *IntCharIntIn_VoidOut)(int, char*, unsigned int*);
And your calling code should be: 您的调用代码应为:
unsigned int Bufsize;
char* DataName;
for (i = 0; i < count - 1; i++) {
Bufsize = 0;
NameData(i, NULL, &Bufsize);
DataName = new char[Bufsize + 1];
NameData(i, DataName, &Bufsize);
// do something with DataName
delete[] DataName;
}
I've omitted error checking on the memory allocation and deallocation. 我已经省略了对内存分配和释放的错误检查。 If it were me I would be using grown up C++ string objects and not raw memory.
如果是我,我会使用长大的C ++字符串对象,而不是原始内存。 The loop looks like it misses the final iteration, should be
<= count - 1
or < count
surely. 循环看起来好像错过了最后的迭代,应该为
<= count - 1
或< count
。 Your type name, IntCharIntIn_VoidOut
fails to recognise that two of the arguments are pointers. 您的类型名称
IntCharIntIn_VoidOut
无法识别两个参数是指针。 I'm using char*
rather than PAnsiChar
, but I guess that the latter is just an alias to the former. 我使用的是
char*
而不是PAnsiChar
,但是我想后者只是前者的别名。
I'll leave all of the above for you to deal with. 我将上述所有内容留给您处理。
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