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Golang动态创建结构体成员

[英]Golang dynamically creating member of struct

I know there is struct in Go, but for all I know, you have to define struct我知道 Go 中有 struct,但就我所知,你必须定义 struct

type Circle struct{
    x,y,r float64
}

I am wondering how you can declare a new variable that doesn't exist in the struct我想知道如何声明结构中不存在的新变量

circle := new(Circle)
circle.color = "black"

You will need to use a map (of type map[string]interface{} ) to work with dynamic JSON.您将需要使用地图(类型为map[string]interface{} )来处理动态 JSON。 Here is an example of creating a new map:以下是创建新地图的示例:

// Initial declaration
m := map[string]interface{}{
    "key": "value",
}

// Dynamically add a sub-map
m["sub"] = map[string]interface{}{
    "deepKey": "deepValue",
}

Unmarshalling JSON into a map looks like:将 JSON 解组为地图如下所示:

var f interface{}
err := json.Unmarshal(b, &f)

The code above would leave you with a map in f , with a structure resembling:上面的代码会在f留下一张地图,其结构类似于:

f = map[string]interface{}{
    "Name": "Wednesday",
    "Age":  6,
    "Parents": []interface{}{
        "Gomez",
        "Morticia",
    },
}

You will need to use a type assertion to access it, otherwise Go won't know it's a map:您将需要使用类型断言来访问它,否则 Go 将不知道它是一个地图:

m := f.(map[string]interface{})

You will also need to use assertions or type switches on each item you pull out of the map.您还需要在从地图中拉出的每个项目上使用断言或类型开关。 Dealing with unstructured JSON is a hassle.处理非结构化 JSON 很麻烦。

More information:更多信息:

I've started to work on this small repository https://github.com/Ompluscator/dynamic-struct我已经开始研究这个小型存储库https://github.com/Ompluscator/dynamic-struct

It's possible at this point to extend existing struct in runtime, by passing a instance of struct and modifying fields (adding, removing, changing types and tags).此时可以通过传递结构体的实例和修改字段(添加、删除、更改类型和标签)来在运行时扩展现有结构体。

Still in progress, so don't expect something huge :)仍在进行中,所以不要指望有什么大事:)

EDIT: At this point, work on library is done, and it looks stable for last a couple of months :)编辑:在这一点上,图书馆的工作已经完成,而且过去几个月看起来很稳定:)

You can't.你不能。 Go is statically typed, and does not allow such constructs. Go 是静态类型的,不允许这样的构造。

Structs have a layout in memory that directly related to the definition, and there's no where to store such additional fields.结构在内存中具有与定义直接相关的布局,并且没有地方存储此类附加字段。

You can use a map instead.您可以改用地图。 Moreover, you can use &circle as a key or part of a key, to associate map elements with arbitrary structs.此外,您可以使用&circle作为键或键的一部分,将地图元素与任意结构相关联。

type key struct {
    target interface{}
    field string
}

x := make(map[key]string)
x[key{ target: circle, field: "color" }] = "black"

You can do it using reflect package, check StructOf method it allows you to create a new struct from []reflect.StructField .您可以使用反射包来完成,检查StructOf方法它允许您从[]reflect.StructField创建一个新结构。 Example:示例:

func main() {
typ := reflect.StructOf([]reflect.StructField{
    {
        Name: "Height",
        Type: reflect.TypeOf(float64(0)),
        Tag:  `json:"height"`,
    },
    {
        Name: "Age",
        Type: reflect.TypeOf(int(0)),
        Tag:  `json:"age"`,
    },
})

v := reflect.New(typ).Elem()
v.Field(0).SetFloat(0.4)
v.Field(1).SetInt(2)
s := v.Addr().Interface()

w := new(bytes.Buffer)
if err := json.NewEncoder(w).Encode(s); err != nil {
    panic(err)
}

fmt.Printf("value: %+v\n", s)
fmt.Printf("json:  %s", w.Bytes())

r := bytes.NewReader([]byte(`{"height":1.5,"age":10}`))
if err := json.NewDecoder(r).Decode(s); err != nil {
    panic(err)
}
fmt.Printf("value: %+v\n", s)

} }

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