[英]Resize an UIImageView to fit in screen
There is a UIImageView
passed as an property through a segue from another view controller where the user has scribbled on an image.有一个UIImageView
作为属性通过来自另一个视图控制器的 segue 传递,其中用户在图像上涂鸦。 I couldn't fit / scale the image to fit in a UIView
in the receiving view controller.我无法适应/缩放图像以适应接收视图控制器中的UIView
。 No matter what I try it goes over the screen.无论我尝试什么,它都会越过屏幕。
Here are some I tried with zero success in viewDidLoad()
以下是我在viewDidLoad()
尝试过的零成功
incomingImgView?.frame = CGRect(x: 0, y: 0, width: view.bounds.width , height: view.bounds.height)
// incomingImgView?.frame = CGRect(x: 0, y: 0, width: 100 , height: 100)
incomingImgView?.contentMode = .scaleAspectFit
incomingImgView?.clipsToBounds = true
//incomingImgView?.frame = view.bounds
viewContainer.addSubview(incomingImgView!)
// incomingImgView?.image?.scaleImage(toSize: CGSize(width: 100, height: 100))
// incomingImgView?.layoutIfNeeded()
view.layoutIfNeeded()
请试试这个:
incomingImgView?.frame = CGRect(x: 0, y: 0, width: viewContainer.bounds.width , height: viewContainer.bounds.height)
You are setting frame twice so the first time you are trying to set is replaced with frame incomingImgView?.frame = view.bounds
so it will take the frame of view.bounds
and not incomingImgView?.frame = CGRect(x: 0, y: 0, width: view.bounds.width , height: view.bounds.height)
.您设置了两次框架,因此您第一次尝试设置时将替换incomingImgView?.frame = view.bounds
所以它将采用view.bounds
的框架而不是incomingImgView?.frame = CGRect(x: 0, y: 0, width: view.bounds.width , height: view.bounds.height)
。
Try the below code and check试试下面的代码并检查
incomingImgView?.frame = CGRect(x: 0, y: 0, width: 100 , height: 100)
incomingImgView?.contentMode = .scaleAspectFit
incomingImgView?.clipsToBounds = true
viewContainer.addSubview(incomingImgView!)
I've been working with this exact issue for a while and came up with this solution for the class that I have made which inherits from UIImageView (note that you can probably just place it as an extension of UIImageView itself instead of creating a new class if this is the only thing you're changing):我一直在处理这个确切的问题一段时间,并为我创建的类提出了这个解决方案,该类继承自 UIImageView(请注意,您可以将它作为 UIImageView 本身的扩展,而不是创建一个新类如果这是您唯一要更改的内容):
func scaleAndCenterInParent(){
//Scales and centers to superview
if let screenSize = superview?.frame.size{
let frameSize = self.frame.size
if frameSize.width > screenSize.width || frameSize.height > screenSize.height{
//Image exceeds screen in at least one direction
var scale: CGFloat = 1
let frameRatio = (frameSize.width)/(frameSize.height)
if frameRatio >= 1{
//landscape frame
scale = screenSize.width/frameSize.width
}else{
//portrait frame
scale = screenSize.height/frameSize.height
}
//apply transform to self (imageview)
self.transform = self.transform.scaledBy(x: scale, y: scale)
//center
self.frame.origin.x = (superview!.bounds.midX - (frameSize.width*0.5))
self.frame.origin.y = (superview!.bounds.midY - (frameSize.height*0.5))
}
}
}
EDIT: Note that you still need to set the .scaleAspectFit parameter, because this only changes the size of the frame.编辑:请注意,您仍然需要设置 .scaleAspectFit 参数,因为这只会更改框架的大小。 It retains the full image quality.它保留了完整的图像质量。
你有没有试过incomingImgView.sizeToFit()
这个方法使视图适合其父视图的正确大小。
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