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akka向远程角色发送闭包+在Scala Akka远程角色之间发送消息(案例类)时出错

[英]akka sending a closure to remote actor + Error in sending messages (case class) between Scala Akka remote actors

New query: I am trying to pass DSum() as parameter to RemoteActor from localActor, DSum() will do some calculation at Remote node. 新查询:我试图将DSum()作为参数从localActor传递给RemoteActor,DSum()将在Remote节点进行一些计算。 I am unable to send this to RemoteActor. 我无法将其发送给RemoteActor。 IS it possible ??(code below) 是否可能?(下面的代码)

Done:I am trying to connect Remote actor and local actor, and trying to send objects using case class, but it is unable to get the Message class ( Common.Message(msg) ) of the RemoteActor when being called from localActor, instead it is getting "case _ => println("Received unknown msg from local ")" 完成:我正在尝试连接Remote actor和local actor,并尝试使用case类发送对象,但是当从localActor调用时,它无法获取RemoteActor的Message类(Common.Message(msg))。正在获取“ case _ => println(“从本地”)接收到未知消息“

 1.package.scala

package object check {
    trait Context
    case object Start
    case class Message(msg: String)
    case class CxtDA(cxtA: List[CxtA])
    case class RCxt(var cxtA: List[CxtA], var cxtB: List[CxtB], var v1: Int, var v2: String) extends Context
    case class CxtA(var cxtC: List[CxtC], var v1: Int) extends Context
    case class CxtB(var cxtC: List[CxtC], var v1: Int) extends Context
    case class CxtC(var v1: String, var v2: Int) extends Context
    case class Task(var t1: DSum()) 

}


2. Remote Actor

package com.akka.remote

import java.io.File

import akka.actor._
import com.typesafe.config.ConfigFactory
import check._

/**
 * Remote actor which listens on port 5150
 */


class RemoteActor extends Actor {

    override def toString: String = {
        return "You printed the Local";
    }
    def receive = {
    case msg: String => {
      println("remote received " + msg + " from " + sender)
      sender ! "hi"
    }
    case Message(msg) =>
        println("RemoteActor received message "+ msg)
        sender ! Message("Hello from server")

    case CxtDA(cxtA) =>
        println("cxtA "+ cxtA)

    case Task(taskA) =>
            println ("recieved closure")


    case _ => println("unknown msg")
  }
}



object RemoteActor{


   def main(args: Array[String]) {
     //get the configuration file from classpath
    val configFile = getClass.getClassLoader.getResource("remote_application.conf").getFile
    // //parse the config
    val config = ConfigFactory.parseFile(new File(configFile))
    // //create an actor system with that config
    val system = ActorSystem("RemoteSystem" , config)
    // //create a remote actor from actorSystem
     val remoteActor = system.actorOf(Props[RemoteActor], name="remote")
     println("remote is ready")
    remoteActor ! Message("Hello from active remote")

   }
 }


3.Local Actor

package com.akka.local

import java.io.File

import akka.actor.{Props, Actor, ActorSystem}
import com.typesafe.config.ConfigFactory
import check._
import scala.util.Random

/**
 * Local actor which listens on any free port
 */
trait CxtTask {
    type CxtT <: Context
    def work(ctx: CxtT): CxtT
}


class DSum extends CxtTask with Serializable{
  override type CxtT = CxtA
    def work(ctx: CxtA): CxtA = {
    val sum = ctx.cxtC.foldRight(0)((v, acc) => v.v2 + acc)
    ctx.cxtC= List()
    ctx.v1 = sum
    println("ctx: " + ctx)
    ctx

  }
}

class LocalActor extends Actor{ 
    // import Common._

  @throws[Exception](classOf[Exception])
    val  remoteActor = context.actorSelection("akka.tcp://RemoteSystem@127.0.0.1:5150/user/remote")
    println("That 's remote:" + remoteActor)
    remoteActor ! "hi"
    var counter = 0  

    override def toString: String = {
        return "You printed the Local";
    }

  def receive = {   

    case msg:String => {
      println("got message from remote" + msg)
    }
    case Start =>
        println("inside Start.local "+ remoteActor)
        remoteActor ! Message("Hello from the LocalActor")


    case Message(msg) =>
         println("LocalActor received message: "+ msg)
        if (counter < 5) {
            sender ! Message("Hello back to you")
            counter += 1
        }

    case CxtDA(cxtA) =>
            remoteActor ! CxtDA(cxtA)

    case Task(t1) =>
            remoteActor ! Task(t1)


  }
}


 object LocalActor {

   def main(args: Array[String]) {

    val configFile = getClass.getClassLoader.getResource("local_application.conf").getFile
    val config = ConfigFactory.parseFile(new File(configFile))
    val system = ActorSystem("ClientSystem",config)
    val localActor = system.actorOf(Props[LocalActor], name="local")
    localActor ! Start

    def createRndCxtC(count: Int):List[CxtC] = (for (i <- 1 to count) yield CxtC(Random.nextString(5), 3)).toList

    def createRndCxtB(count: Int): List[CxtB] = (for (i <- 1 to count) yield CxtB(createRndCxtC(count), Random.nextInt())).toList

    def createRndCxtA(count: Int): List[CxtA] = (for (i <- 1 to count) yield CxtA(createRndCxtC(count), Random.nextInt())).toList

    val tree = RCxt(createRndCxtA(2),createRndCxtB(2),1,"")
    val workA = new DSum()
    tree.cxtA.foreach(ctxa =>workA.work(ctxa))
    localActor ! Task(new DSum())
  }
}

[Remote actor output][1]


  [1]: https://i.stack.imgur.com/mtmvU.jpg

The key thing here is that you have defined two different protocols for each actor: 关键是您为每个参与者定义了两种不同的协议:

  • Common object that resides in the RemoteActor.scala file 驻留在RemoteActor.scala文件中的Common对象
  • Common object that resides in the LocalActor.scala file 驻留在LocalActor.scala文件中的Common对象

Hence, when sending a Common.Message within the Local Actor, you are basically creating a message with a different type than the Common.Message from the Remote Actor. 因此,当在本地Actor中发送Common.Message时,基本上是在创建与远程Actor的Common.Message类型不同的消息。 Hence, the actor is not able to process it. 因此,演员无法对其进行处理。

As a good practice in Akka, whenever an actor has a specific message procotol, that should be defined in its companion object. 作为Akka的一种良好做法,每当演员有特定的消息procotol时,都应在其伴随对象中定义。 However, if you have multiple actors that share the same protocol (their behavior is defined by processing those types of messages), then you should put that protocol in an object and import it from your actors. 但是,如果您有多个共享同一协议的参与者(它们的行为是通过处理这些类型的消息来定义的),则应将该协议放在一个对象中并从参与者中导入。

I hope this is helpful. 我希望这是有帮助的。

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