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无法合并Android清单

[英]Unable to merge android manifests

I have a problem with ads for unity I try to install appodeal ads and when i compile on apk i receive this error : 我在统一广告方面遇到问题,我尝试安装adodeal广告,当我在apk上编译时,收到此错误:

 CommandInvokationFailure: Unable to merge android manifests. See the Console for more details. C:/Program Files/Java/jdk1.8.0_101\\bin\\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="C:/Users/Stef/AppData/Local/Android/android-sdk\\tools" -Dfile.encoding=UTF8 -jar "F:\\Unity full\\Unity 5.6\\Editor\\Data\\PlaybackEngines\\AndroidPlayer/Tools\\sdktools.jar" - stderr[ Error: [Temp\\StagingArea\\AndroidManifest-main.xml:71, F:\\.PAYED UNITY ASSET - NEVER DELETE\\cow vs zombie\\Zombies vs Cow\\Temp\\StagingArea\\android-libraries\\play-services-ads-10.2.1\\AndroidManifest.xml:2] Main manifest has <uses-sdk android:minSdkVersion='9'> but library uses minSdkVersion='14' Error: [Temp\\StagingArea\\AndroidManifest-main.xml:71, F:\\.PAYED UNITY ASSET - NEVER DELETE\\cow vs zombie\\Zombies vs Cow\\Temp\\StagingArea\\android-libraries\\play-services-ads-lite-10.2.1\\AndroidManifest.xml:7] Main manifest has <uses-sdk android:minSdkVersion='9'> but library uses minSdkVersion='14' Error: [Temp\\StagingArea\\AndroidManifest-main.xml:71, F:\\.PAYED UNITY ASSET - NEVER DELETE\\cow vs zombie\\Zombies vs Cow\\Temp\\StagingArea\\android-libraries\\play-services-base-10.2.1\\AndroidManifest.xml:2] Main manifest has <uses-sdk android:minSdkVersion='9'> but library uses minSdkVersion='14' Error: [Temp\\StagingArea\\AndroidManifest-main.xml:71, F:\\.PAYED UNITY ASSET - NEVER DELETE\\cow vs zombie\\Zombies vs Cow\\Temp\\StagingArea\\android-libraries\\play-services-basement-10.2.1\\AndroidManifest.xml:2] Main manifest has <uses-sdk android:minSdkVersion='9'> but library uses minSdkVersion='14' Error: [Temp\\StagingArea\\AndroidManifest-main.xml:71, F:\\.PAYED UNITY ASSET - NEVER DELETE\\cow vs zombie\\Zombies vs Cow\\Temp\\StagingArea\\android-libraries\\play-services-clearcut-10.2.1\\AndroidManifest.xml:2] Main manifest has <uses-sdk android:minSdkVersion='9'> but library uses minSdkVersion='14' Error: [Temp\\StagingArea\\AndroidManifest-main.xml:71, F:\\.PAYED UNITY ASSET - NEVER DELETE\\cow vs zombie\\Zombies vs Cow\\Temp\\StagingArea\\android-libraries\\play-services-gass-10.2.1\\AndroidManifest.xml:2] Main manifest has <uses-sdk android:minSdkVersion='9'> but library uses minSdkVersion='14' Error: [Temp\\StagingArea\\AndroidManifest-main.xml:71, F:\\.PAYED UNITY ASSET - NEVER DELETE\\cow vs zombie\\Zombies vs Cow\\Temp\\StagingArea\\android-libraries\\play-services-location-10.2.1\\AndroidManifest.xml:2] Main manifest has <uses-sdk android:minSdkVersion='9'> but library uses minSdkVersion='14' Error: [Temp\\StagingArea\\AndroidManifest-main.xml:71, F:\\.PAYED UNITY ASSET - NEVER DELETE\\cow vs zombie\\Zombies vs Cow\\Temp\\StagingArea\\android-libraries\\play-services-tasks-10.2.1\\AndroidManifest.xml:2] Main manifest has <uses-sdk android:minSdkVersion='9'> but library uses minSdkVersion='14' ] stdout[ [Temp\\StagingArea\\AndroidManifest-main.xml:24, F:\\.PAYED UNITY ASSET - NEVER DELETE\\cow vs zombie\\Zombies vs Cow\\Temp\\StagingArea\\android-libraries\\play-services-ads-lite-10.2.1\\AndroidManifest.xml:10] Skipping identical /manifest/application/activity[@name=com.google.android.gms.ads.AdActivity] element. [Temp\\StagingArea\\AndroidManifest-main.xml:23, F:\\.PAYED UNITY ASSET - NEVER DELETE\\cow vs zombie\\Zombies vs Cow\\Temp\\StagingArea\\android-libraries\\play-services-basement-10.2.1\\AndroidManifest.xml:5] Skipping identical /manifest/application/meta-data[@name=com.google.android.gms.version] element. ] exit code: 1 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.HostView:OnGUI() 

How I can fix it ? 我该如何解决? This game is not for cardbord or daydream 该游戏不适合卡伯德或白日梦

You need to set "Minimum API Level" to 14 in Android Player Settings: 您需要在Android Player设置中将“最低API级别”设置为14:

Android Player设定

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