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如何在使用LibGDX和BaseGameUtils创建gameHelper时修复空指针异常?

[英]How to fix null pointer exception when creating a gameHelper with LibGDX and BaseGameUtils?

I am currently working on my first game (which I will NOT shameless promote), but I am trying to set up a leaderboard, but when I try to initialize my GameHelper, I get an exception. 我目前正在制作我的第一个游戏(我不会无耻地推广),但我正在尝试设置排行榜,但是当我尝试初始化我的GameHelper时,我得到了一个例外。 I couldn't find any answers and I would appreciate any help. 我找不到任何答案,我将不胜感激任何帮助。

Code: 码:

package com.aidanstrong.runner;

import android.content.Intent;
import android.net.Uri;
import android.os.Bundle;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
import com.google.android.gms.games.Games;
import com.google.example.games.basegameutils.GameHelper;
import com.google.example.games.basegameutils.GameHelper.GameHelperListener;

public class AndroidLauncher extends AndroidApplication implements GameHelperListener, PlayServices{

private final static int requestCode = 1;
private GameHelper gameHelper;

@Override
protected void onCreate (Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
    initialize(new MyGame(this), config);
    gameHelper = new GameHelper(this,GameHelper.CLIENT_ALL);
    gameHelper.enableDebugLog(true);
    gameHelper.setup(this);
}

@Override
public void onStart(){
    super.onStart();
    gameHelper.onStart(this);
}

@Override
public void onStop(){
    super.onStop();
    gameHelper.onStop();
}

@Override
public void onActivityResult(int request, int response, Intent data) {
    super.onActivityResult(request, response, data);
    gameHelper.onActivityResult(request, response, data);
}

@Override
public boolean signIn() {
    return gameHelper.isSignedIn();
}

@Override
public void logIn() {
    try {
        runOnUiThread(new Runnable(){
            public void run() {
                gameHelper.beginUserInitiatedSignIn();
            }
        });
    } catch (final Exception ex) {
    }
}

@Override
public void submitScore(int score) {
    Games.Leaderboards.submitScore(gameHelper.getApiClient(),"CgkIlKy-68IeEAIQAQ",score);
}


@Override
public void getLeaderboard() {
    Games.Leaderboards.getLeaderboardIntent(gameHelper.getApiClient(),"CgkIlKy-68IeEAIQAQ");
}

@Override
public void onSignInFailed() {
}

@Override
public void onSignInSucceeded() {
}
}

the error I receive is 我收到的错误是

"java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.aidanstrong.runner/com.aidanstrong.runner.AndroidLauncher}: java.lang.NullPointerException: Attempt to invoke virtual method 'android.content.Context android.content.Context.getApplicationContext()' on a null object reference" on line 21. “java.lang.RuntimeException:无法实例化活动ComponentInfo {com.aidanstrong.runner / com.aidanstrong.runner.AndroidLauncher}:java.lang.NullPointerException:尝试调用虚方法'android.content.Context android.content.Context第21行上的.getApplicationContext()'在空对象引用上“。

EDIT: I tried it out and got a new error, moving all the statements in the constructor to before gameHelper.setup(this) I get the error 编辑:我尝试了它并得到一个新的错误,将构造函数中的所有语句移动到gameHelper.setup之前(这)我得到错误

FATAL EXCEPTION: main Process: com.aidanstrong.runner, PID: 11950 java.lang.NoSuchMethodError: No direct method (Ljava/lang/String;Lcom/google/android/gms/common/api/Api$zza;Lcom/google/android/gms/common/api/Api$zzc;)V in class Lcom/google/android/gms/common/api/Api; 致命异常:主要进程:com.aidanstrong.runner,PID:11950 java.lang.NoSuchMethodError:没有直接方法(Ljava / lang / String; Lcom / google / android / gms / common / api / Api $ zza; Lcom / google / android / gms / common / api / Api $ zzc;)V类Lcom / google / android / gms / common / api / Api; or its super classes (declaration of 'com.google.android.gms.common.api.Api' appears in /data/app/com.aidanstrong.runner-1/split_lib_dependencies_apk.apk) at com.google.android.gms.plus.Plus.(Unknown Source) at com.google.example.games.basegameutils.GameHelper.createApiClientBuilder(GameHelper.java:276) at com.google.example.games.basegameutils.GameHelper.setup(GameHelper.java:309) at com.aidanstrong.runner.AndroidLauncher.onCreate(AndroidLauncher.java:32) at android.app.Activity.performCreate(Activity.java:6270) at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1130) at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2395) at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2506) at android.app.ActivityThread.-wrap11(ActivityThread.java) at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1363) at android.os.Handler.dispatchMessage(Handler.java:102) at android.os.Looper.loop(Looper.java:148) at android.app.Ac 或com.google.android.gms上的超级类('com.google.android.gms.common.api.Api'声明出现在/data/app/com.aidanstrong.runner-1/split_lib_dependencies_apk.apk中)。加入com.google.example.games.basegameutils.GameHelper.createApiClientBuilder(GameHelper.java:276)的com.google.example.games.basegameutils.GameHelper.setup(GameHelper.java:309)中的加号.Plus。(未知来源)在com.aidanstrong.runner.AndroidLauncher.onCreate(AndroidLauncher.java:32)的android.app.Isetrumentation.callActivityOnCreate(Instrumentation.java:1130)的android.app.Activity.performCreate(Activity.java:6270)。 app.ActivityThread.performLaunchActivity(ActivityThread.java:2395)位于android.app.A活动中的android.app.A活动,活动传递活动(ActivityThread.java:2506),位于android.app.ActivityThread $ H的android.app.ActivityThread.-wrap11(ActivityThread.java)。 handleMessage(ActivityThread.java:1363)位于android.app.Ac的android.os.Handler.dispatchMessage(Handler.java:102)android.os.Looper.loop(Looper.java:148) tivityThread.main(ActivityThread.java:5491) at java.lang.reflect.Method.invoke(Native Method) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:728) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618)' tivityThread.main(ActivityThread.java:5491)位于com.android的com.android.internal.os.ZygoteInit $ MethodAndArgsCaller.run(ZygoteInit.java:728)的java.lang.reflect.Method.invoke(Native Method)中。 internal.os.ZygoteInit.main(ZygoteInit.java:618)”

    <?xml version="1.0" encoding="utf-8"?>

<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.aidanstrong.runner"
    android:versionCode="6"
    android:versionName="1.22" >
   <uses-sdk android:minSdkVersion="15" android:targetSdkVersion="25" />

    <uses-permission android:name="android.permission.INTERNET" />
    <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
    <uses-permission android:name="android.permission.VIBRATE"/>


    <application

        android:allowBackup="true"
       android:icon="@drawable/secondicon"
        android:label="Jump Man"
        android:theme="@style/GdxTheme" >
        <activity
        android:name="com.aidanstrong.runner.AndroidLauncher"
        android:label="Jump Man"
        android:screenOrientation="portrait"
        android:configChanges="keyboard|keyboardHidden|orientation|screenSize">
        <intent-filter>
            <action android:name="android.intent.action.MAIN" />
            <category android:name="android.intent.category.LAUNCHER" />
        </intent-filter>
    </activity>
    <meta-data android:name="com.google.android.gms.games.APP_ID" android:value="@string/app_id" />
    <meta-data android:name="com.google.android.gms.appstate.APP_ID" android:value="@string/app_id" />
</application>

Keep your meta-data inside <application tag 将元数据保存在<application tag中

<meta-data android:name="com.google.android.gms.games.APP_ID" android:value="@string/app_id" />
<meta-data android:name="com.google.android.gms.appstate.APP_ID" android:value="@string/app_id" />

Remove default constructor of AndroidLauncher 删除AndroidLauncher默认构造AndroidLauncher

public class AndroidLauncher extends AndroidApplication implements IGoogleServices {

private GameHelper gameHelper;
private final static int REQUEST_CODE_UNUSED = 9002;
private static final String TAG = "[" + AndroidLauncher.class.getSimpleName() + "]";

@Override
protected void onCreate (Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    gameHelper = new GameHelper(this, GameHelper.CLIENT_GAMES);
    gameHelper.enableDebugLog(true);
    GameHelper.GameHelperListener gameHelperListener = new GameHelper.GameHelperListener() {
        @Override
        public void onSignInSucceeded(){}

        @Override
        public void onSignInFailed() {}
    };

    //gameHelper.setMaxAutoSignInAttempts(0);
    gameHelper.setup(gameHelperListener);

    AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();

    initialize(new MyGame(this), config);
}

@Override
protected void onStart() {
    super.onStart();
    gameHelper.onStart(this);
}

@Override
protected void onStop() {
    super.onStop();
    gameHelper.onStop();
}

@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
    super.onActivityResult(requestCode, resultCode, data);
    gameHelper.onActivityResult(requestCode, resultCode, data);
}

@Override
public void signIn() {
    try {
        runOnUiThread(new Runnable() {
            @Override
            public void run() {
                gameHelper.beginUserInitiatedSignIn();
            }
        });
    }
    catch (Exception e) {
        Gdx.app.log("MainActivity", "Log in failed: " + e.getMessage() + ".");
    }
}

 @Override
public void signOut() {
    try {
        runOnUiThread(new Runnable() {
            @Override
            public void run() {
                //gameHelper.signOut();
            }
        });
    }
    catch (Exception e) {
        Gdx.app.log("MainActivity", "Log out failed: " + e.getMessage() + ".");
    }
}

 @Override
public void submitScore(long score) {
    if (isSignedIn()) Games.Leaderboards.submitScore(gameHelper.getApiClient(), getString(R.string.leaderboard_id), score);
}

@Override
public void showScores() {
    if(isSignedIn())
        startActivityForResult(Games.Leaderboards.getLeaderboardIntent(gameHelper.getApiClient(), getString(R.string.leaderboard_id)), REQUEST_CODE_UNUSED);
    else
        signIn();
}

@Override
public boolean isSignedIn() {
    return gameHelper.isSignedIn();
}

@Override
public void start() {
    gameHelper.onStart(this);
}

IGoogleServices is an interface in core module that I use for Interfacing with android module. IGoogleServices是我用于与android模块接口的core模块中的接口。

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