[英]How to serialize object with interface typed array property?
I have an some XML that I wish to serialize and deserialize using the XmlSerializer
. 我有一些XML,希望使用
XmlSerializer
进行序列化和反序列化。 I wish to be able to possibly use other serial formats in the future, such as JSON, YAML, etc, so my resulting classes from deserialization should share the same interface. 我希望将来能够使用其他串行格式,例如JSON,YAML等,因此我从反序列化中得到的类应该共享相同的接口。
However, my interface contains an array of objects that also use an interface: 但是,我的接口包含一个也使用接口的对象数组:
public interface IConfiguration
{
ICommand[] Commands { get; set; }
}
public Interface ICommand
{
// Command properties
}
[System.SerializableAttribute()]
public XmlConfiguration : IConfiguration
{
ICommand[] Commands { get; set; }
}
[System.SerializableAttribute()]
public XmlCommand : ICommand
{
// Command properties
}
How will the XML deserialize operation know to use the XmlCommand
concrete type when creating the XmlConfiguration
object? 创建
XmlConfiguration
对象时,XML反序列化操作如何知道使用XmlCommand
具体类型?
Thinking as I type... 我打字时在想...
I guess I could add a constructor to the XmlConfiguration
class to assign an empty array of the concrete type, but I am not sure if this would work as intended? 我想我可以在
XmlConfiguration
类中添加一个构造函数来分配一个具体类型的空数组,但是我不确定这是否可以按预期工作?
[System.SerializableAttribute()]
class XmlConfiguration : IConfiguration
{
public XmlConfiguration()
{
Commands = new XmlCommand[] { };
}
}
Update: I realize there is the XmlArrayItemAttribute
attribute available, unsure if it will work for interfaces though: 更新:我知道有
XmlArrayItemAttribute
属性可用,但是不确定它是否适用于接口:
class XmlConfiguration : IConfiguration
{
[System.Xml.Serialization.XmlArrayItemAttribute(typeof(XmlCommand))]
public ICommand[] Commands { get; set; }
}
Update: I can probably also do: 更新:我可能也可以:
class XmlConfiguration : IConfiguration
{
[System.Xml.Serialization.XmlIgnoreAttribute()]
public ICommand[] Command
{
get => CommandsConcrete;
set => CommandsConcrete = (XmlCommand[])value;
}
[System.Xml.Serialization.XmlElementAttribute(ElementName = "Commands")]
public XmlCommand[] CommandsConcrete { get; set; }
}
To serialize interface property one easy possibility is to use another property. 要序列化接口属性,一种简单的可能性是使用另一个属性。 You still need to use
[XmlInclude]
for serializer to know all types what may occurs: 您仍然需要使用
[XmlInclude]
进行序列化以了解所有类型可能会发生的情况:
public interface ICommand
{
string Text { get; set; }
}
public class CommandA : ICommand
{
public string Text { get; set; }
}
public class CommandB : ICommand
{
public string Text { get; set; }
}
[XmlInclude(typeof(CommandA))]
[XmlInclude(typeof(CommandB))]
public class Settings
{
[XmlIgnore]
public ICommand[] Commands { get; set; }
[XmlArray(nameof(Commands))]
public object[] CommandsSerialize
{
get { return Commands; }
set { Commands = value.Cast<ICommand>().ToArray(); }
}
}
Upon serialization this will produce 序列化后将产生
xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Commands>
<anyType xsi:type="CommandA">
<Text>a</Text>
</anyType>
<anyType xsi:type="CommandB">
<Text>b</Text>
</anyType>
</Commands>
</Settings>
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.