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适用于Surface应用程序的Windows Mixed Reality

[英]Windows Mixed Reality for Surface App

I'm currently at the very beginning of developing an Augmented Reality App that's supposed to run on Surface Pro devices. 我目前刚开始开发应该在Surface Pro设备上运行的增强现实应用程序。 I should probably mention that this is the first time I ever dealt with AR. 我可能应该提到,这是我第一次接触AR。

While most solutions seem to favor iOS, Andoid or the Unity platform, I have also stumbled across Windows Mixed Reality. 虽然大多数解决方案似乎都支持iOS,Andoid或Unity平台,但我也偶然发现Windows Mixed Reality。

I'm aware that the website explicity says that it's only for use with headsets. 我知道该网站明确表示仅适用于耳机。 However, I have Microsoft's "Mixed Reality Viewer" on my Surface Book which includes pretty much the functionality I want to deliver myself and I think the name and background suggest, that the two belong together. 但是,我在Surface Book上安装了Microsoft的“ Mixed Reality Viewer”(混合现实查看器),其中包括我想提供的功能,我认为名称和背景暗示这两者属于同一类。

Does anyone know any more about this? 有人知道这件事吗? Ideally straight up if it could be useful for my purposes. 理想情况下,如果对我的目的有用,请直截了当。

Thanks a lot! 非常感谢!

So interested to hear more about the "Mixed Reality Viewer" application you have on your Windows 10 -- did you have the Microsoft Insider "Skip Ahead" version of Windows installed? 如此有兴趣了解有关Windows 10上的“混合现实查看器”应用程序的更多信息-您是否已安装Windows的Microsoft Insider“提前跳过”版本?

https://winbuzzer.com/2017/09/06/microsofts-new-windows-10-mixed-reality-viewer-app-leaks-online-xcxwbn/ https://winbuzzer.com/2017/09/06/microsofts-new-windows-10-mixed-reality-viewer-app-leaks-online-xcxwbn/

I'm on the "Slow Ring" for Windows Insider and already have the Fall Creators Edition installed - and no "Mixed Reality Viewer" - just "View 3D" - which sounds like it will morph into MRV 我使用的是Windows Insider的“慢速环”,并且已经安装了Fall Creators Edition-并没有“ Mixed Reality Viewer”-只是“ View 3D”-听起来它会变成MRV

Either way -- you will likely want to do all of your development in Unity -- which can be used to not only make Hololens application, but also application for the new Mixed Reality Headsets. 无论哪种方式-您都可能希望在Unity中进行所有开发-不仅可以用于Hololens应用程序,还可以用于新的Mixed Reality耳机应用程序。 Going to guarantee that this will also be the case for MRV when it is generally released. 保证当MRV通常发布时也是如此。

Love to hear more about what you are seeing - and know any time you spend looking at Unity development will be time well spent. 很高兴听到更多关于您所看到的内容的信息,并且知道您花任何时间在Unity开发上都是花时间。 :) :)

I think what you are looking for is Vuforia , a VR/AR SDK that is now integrated into Unity. 我认为您正在寻找的是Vuforia ,这是一个已集成到Unity中的VR / AR SDK。 You create apps in Unity with C#, and then deploy them to UWP (Universal Windows Platform), which can run on Surface devices and use the cameras for AR. 您可以使用C#在Unity中创建应用程序,然后将其部署到UWP(通用Windows平台)上,该应用程序可以在Surface设备上运行并将相机用于AR。 Vuforia lets you do image and object recognition and alter the virtual parts of your app based on the real world environment - if you don't need those features, you can use Unity on its own to create virtual models, UI, etc. Vuforia允许您进行图像和对象识别,并根据现实环境更改应用程序的虚拟部分-如果您不需要这些功能,则可以单独使用Unity来创建虚拟模型,UI等。

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