[英]How do I (on Windows 10) set up a Godot project to be developed in C# and export to web/html5?
I've got the project set up and it exports fine to Windows. 我已经建立了项目,并且可以很好地将其导出到Windows。 However, under Project -> Export I can't click the "Export Project" button. 但是,在项目->导出下,我无法单击“导出项目”按钮。
When I click on the "Manage Export Templates" button, I'm prompted to install 3.0.6.stable.mono, which I download and install from the default mirror. 当我单击“管理导出模板”按钮时,系统提示我安装3.0.6.stable.mono,该文件是从默认镜像下载并安装的。
Unfortunately, this does not enable the "Export Project" button. 不幸的是,这没有启用“导出项目”按钮。 Additionally, I get an error when from the main editor I attempt to "Run in Browser." 此外,从主编辑器尝试“在浏览器中运行”时,我得到一个错误。 It says "Could not open template for export." 它说:“无法打开导出模板。”
This platform is not supported yet. 目前尚不支持该平台。
You can track the remaining platforms from the issues linked here: https://github.com/godotengine/godot/issues/18364#issuecomment-406222102 您可以从此处链接的问题中跟踪其余平台: https : //github.com/godotengine/godot/issues/18364#issuecomment-406222102
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