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How do I (on Windows 10) set up a Godot project to be developed in C# and export to web/html5?

I've got the project set up and it exports fine to Windows. However, under Project -> Export I can't click the "Export Project" button.

导出设置页面

When I click on the "Manage Export Templates" button, I'm prompted to install 3.0.6.stable.mono, which I download and install from the default mirror.

模板管理器页面

Unfortunately, this does not enable the "Export Project" button. Additionally, I get an error when from the main editor I attempt to "Run in Browser." It says "Could not open template for export."

在此处输入图片说明

This platform is not supported yet.

You can track the remaining platforms from the issues linked here: https://github.com/godotengine/godot/issues/18364#issuecomment-406222102

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