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Unity&Steam VR启动错误

[英]Unity & Steam VR Startup Errors

When starting with a clean project in Unity, I've created some very simple 3D geometry, which is a room without a ceiling. 在Unity中从一个干净的项目开始时,我已经创建了一些非常简单的3D几何体,这是一个没有天花板的房间。 I've included the SteamVR asset and drag in the camera prefab. 我已经包含了SteamVR资产并拖入了摄像机的预制件中。

When I start the game, I get the following errors, 开始游戏时,出现以下错误,

Steam VR启动错误

I'm using the latest version of Unity (2018.2.14f1) and whatever version of SteamVR that is on the Unity asset store. 我正在使用最新版本的Unity(2018.2.14f1)和Unity资产存储上的任何版本的SteamVR。

The game runs, but with these errors, I'm not seeing my controllers for one, I'm sure lots more is broken but that's the first, most obvious thing. 游戏运行了,但是由于这些错误,我没有看到我的控制器,我确定还有很多控制器坏了,但这是第一件事,也是最明显的事情。

Steam VR is running and "Ready" and the Oculus app is running as normal. Steam VR正在运行并且“就绪”,并且Oculus应用正常运行。

Any ideas? 有任何想法吗?

I had the same problems (the last 5) with the SteamVR Version 2.0.1 from the asset store. 资产商店中的SteamVR版本2.0.1遇到了相同的问题(最后5个)。 You have to initialize the VR Input in your Project. 您必须在项目中初始化VR输入。 Go to Window -> SteamVR Input (you can use the example settings to begin) and press safe and generate. 转到窗口-> SteamVR输入(您可以使用示例设置开始),然后按安全并生成。 After that the Behaviour_Pose should be set on both controllers (see image) and you should see them again in your scene. 之后,应该在两个控制器上都设置Behaviour_Pose(参见图片),并且应该在场景中再次看到它们。

Pose Action should be set on both controller: 在两个控制器上均应设置“姿势动作”: 在两个控制器上均应设置“姿势动作”

Maybe you can find more help on this thread about updating to the new SteamVR . 也许您可以在此线程上找到有关更新到新SteamVR的更多帮助。 Best of luck! 祝你好运!

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