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UICollectionView的实际性能真的很差

[英]Actual performance of UICollectionView is really bad

I am currently working on a project and basically, I am still learning. 我目前正在从事一个项目,基本上,我仍在学习。

I was using at the beginning a UITableView , but I needed automatic height and 2 or 3 columns (depending on the device). 我在一开始使用UITableView ,但是我需要自动设置高度和2或3列(取决于设备)。 For the columns, I am using UICollectionViewFlowLayout . 对于列,我正在使用UICollectionViewFlowLayout In general, I am using only Labels and StackViews ; 通常,我只使用LabelsStackViews a few warnings like Unable to simultaneously satisfy constraints (but I changed in a few ones priorities and is working but the performance is still really bad. 诸如Unable to simultaneously satisfy constraints的一些警告(但我更改了一些优先级,并且可以正常工作,但性能仍然很差。

I am not retrieving info from backend, nothing spectacular. 我不是从后端检索信息,没有什么特别的。

The CustomLayout as follows: CustomLayout如下:

public protocol CollectionViewFlowLayoutDelegate: class {
    func numberOfColumns() -> Int
    func height(at indexPath: IndexPath) -> CGFloat
}

public class CustomLayout: UICollectionViewFlowLayout {
    private let cellPadding: CGFloat = 4
    public var cache: [IndexPath : UICollectionViewLayoutAttributes] = [:]
    private var contentHeight: CGFloat = 0
    private var contentWidth: CGFloat {
        guard let collectionView = collectionView else {
            return 0
        }
        let insets = collectionView.contentInset
        return collectionView.bounds.width - (insets.left + insets.right)
    }

    public weak var flowDelegate: CollectionViewFlowLayoutDelegate?

    public override var collectionViewContentSize: CGSize {
        return CGSize(width: self.contentWidth, height: self.contentHeight)
    }

    public override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
        var layoutAttributesArray = [UICollectionViewLayoutAttributes]()
        if cache.isEmpty {
            self.prepare()
        }
        for (_, layoutAttributes) in self.cache {
            if rect.intersects(layoutAttributes.frame) {
                layoutAttributesArray.append(layoutAttributes)
            }
        }
        return layoutAttributesArray
    }

    public override func layoutAttributesForItem(at indexPath: IndexPath) -> UICollectionViewLayoutAttributes? {
        return self.cache[indexPath]
    }

    public override func prepare() {
        super.prepare()
        cache.removeAll()
        guard let collectionView = self.collectionView else {
            return
        }
        let numberOfColumns = self.flowDelegate?.numberOfColumns() ?? 1
        self.contentHeight = 0
        let columnWidth = UIScreen.main.bounds.width / CGFloat(numberOfColumns) - CGFloat(numberOfColumns-1) * cellPadding
        var xOffset = [CGFloat]()
        for column in 0 ..< numberOfColumns {
            xOffset.append(CGFloat(column) * columnWidth)
        }
        var column = 0
        var yOffset = [CGFloat](repeating: 0, count: numberOfColumns)

        for item in 0 ..< collectionView.numberOfItems(inSection: 0) {
            let indexPath = IndexPath(item: item, section: 0)
            let photoHeight = self.flowDelegate?.height(at: indexPath) ?? 1
            let height = cellPadding * 2 + photoHeight
            let frame = CGRect(x: xOffset[column], y: yOffset[column], width: columnWidth, height: height)
            let insetFrame = frame.insetBy(dx: cellPadding, dy: cellPadding)
            let attributes = UICollectionViewLayoutAttributes(forCellWith: indexPath)
            attributes.frame = insetFrame
            self.cache[indexPath] = attributes
            self.contentHeight = max(self.contentHeight, frame.maxY)
            yOffset[column] = yOffset[column] + height
            column = column < (numberOfColumns - 1) ? (column + 1) : 0
        }
    }

    public override func shouldInvalidateLayout(forBoundsChange newBounds: CGRect) -> Bool {
        return true
    }
}

I do need the 2 or 3 columns with the automatic height. 我确实需要2或3列具有自动高度的列。 But what is really important as in any other project: Performance . 但是,与任何其他项目一样,真正重要的是: Performance

Thank you very much in advance. 提前非常感谢您。

事实证明,在ViewControllers ,在func height(at indexPath: IndexPath) -> CGFloat protocol ,我每次都在计算高度,而不是仅从数组中检索它。

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