[英]Angle between vectors 360 degrees
I want to calculate the angle between a vector3d and other vectors3d in 360 degrees 我想计算360度的vector3d和其他vectors3d之间的角度
I have tried this with vector3d.AngleBetween but this gives results in 180 degrees 我用vector3d.AngleBetween尝试了这个但是这给出了180度的结果
//Create a new 3d vector from average points
Vector3D vector1 = new Vector3D(averageX, averageY, 0);
//Create reference vector
Vector3D vector2 = new Vector3D(averageX-100, averageY, 0);
Vector3D vectorResult1 = new Vector3D();
vectorResult1 = vector2 - vector1;
//Other vector to all points in layer
foreach (XYZ d1 in coord)
{
Vector3D vector3 = new Vector3D(d1.X, d1.Y, d1.Z);
Vector3D vectorResult2 = new Vector3D();
vectorResult2 = vector3-vector1;
//Define a rotation
double angleBetween = Vector3D.AngleBetween(vectorResult2, vectorResult1);
}
I you have a look at the documentation you'll see that Signed angles do not extend into 3-D space, so an angle between 0 and 180 degrees is returned. 我看一下您将看到的文档 , 签名角度不会延伸到三维空间,因此返回0到180度之间的角度。 .
。 It's in the Remarks.
它在备注中。
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