简体   繁体   English

有没有一种简单的方法来检查 C++ 中的不安全表达式?

[英]Is there a simple way to check unsafe expression in C++?

I'm trying to find a [better] way to run/check a potentially unsafe expression or perform multiple null checks in a more elegant way.我正在尝试找到一种 [更好的] 方法来运行/检查可能不安全的表达式或以更优雅的方式执行多个 null 检查。

Here is an example of codes I would like to improve:这是我想改进的代码示例:

if (myObjectPointer &&
    myObjectPointer->getSubObject() &&
    myObjectPointer->getSubObject()->getSubSubObject() &&
    myObjectPointer->getSubObject()->getSubSubObject()->getTarget()) {

  // Use safely target
  ... *(myObjectPointer->getSubObject()->getSubSubObject()->getTarget()) ...
}

I tried to find a more elegant way to achieve this (instead of the above verbose null checks).我试图找到一种更优雅的方法来实现这一点(而不是上面冗长的 null 检查)。 Here is my first thoughts:这是我的第一个想法:

template<typename T>
bool isSafe(T && function) {
   try {
       function(); 
       // Just running the func above, but we could e.g. think about returning the actual value instead of true/fase - not that important. 
       return true;
    }
    catch (...) {
       return false;
    }
}

...
// And use the above as follow :
if(isSafe([&](){ myObjectPointer->getSubObject()->getSubSubObject()->getTarget(); })) {
    // Use safely target
}
...

The problem with the above is that we can't catch signals (Segmentation fault, ...).上面的问题是我们无法捕获信号(Segmentation fault,...)。 And I obviously don't want to handle all signals in the program, but only in this very specific check/eval function.而且我显然不想处理程序中的所有信号,而只是在这个非常具体的检查/评估 function 中。

I'm I tackling the problem the wrong way?我是不是以错误的方式解决问题? Any other recommendations?还有其他建议吗? or the verbose if is inevitable?还是冗长的 if 是不可避免的?

Many thanks in advance.提前谢谢了。

I was thinking about this, and like Jarod42 said, there must be some variadic template stuff.我在想这个,就像 Jarod42 说的,一定有一些可变参数模板的东西。 I'm not the best at this, but came up with this:我在这方面不是最好的,但想出了这个:

#include <memory>
#include <functional>
#include <iostream>

template <typename T, typename MemFn, typename... Params> 
void safeExecute(T* ptr, MemFn memFn, Params&&... params) {
    if (ptr != nullptr)
        safeExecute(std::invoke(memFn, ptr), std::forward<Params>(params)...);
}

template <typename T, typename MemFn>
void safeExecute(T* ptr, MemFn memFn) {
    if (ptr != nullptr) std::invoke(memFn, ptr);
}


struct Target {
    void Bar() { std::cout << "tada!\n"; };
};


template<typename T>
class Object {
private:
    std::unique_ptr<T> ptr;
public:
    Object() : ptr(std::make_unique<T>()) {}

    T* Get() { return ptr.get(); }
};

using SubSubObject = Object<Target>;
using SubObject = Object<SubSubObject>;
using MyObject = Object<SubObject>;

int main() {
    auto myObjectPtr = std::make_unique<MyObject>();

    safeExecute(myObjectPtr.get(),
                &MyObject::Get,
                &SubObject::Get,
                &SubSubObject::Get,
                &Target::Bar);
}

edit: I've been playing with the idea of having a more general return type, so I experimented with the option not to call the member function, but to return an std::optional pointer to the object.编辑:我一直在尝试使用更通用的返回类型,所以我尝试了不调用成员 function 的选项,而是返回指向 object 的 std::optional 指针。 This lead me to the following code:这导致我使用以下代码:

#include <memory>
#include <functional>
#include <iostream>
#include <optional>

template <typename T, typename MemFn, typename... Params>
auto safeGetObject(T* ptr, MemFn memFn, Params&&... params)
    -> decltype(safeGetObject(std::invoke(memFn, std::declval<T>()), std::forward<Params>(params)...))
{
    if (ptr != nullptr) return safeGetObject(std::invoke(memFn, ptr), std::forward<Params>(params)...);
    return {};
}

template <typename T, typename MemFn>
auto safeGetObject(T* ptr, MemFn memFn) -> std::optional<decltype(std::invoke(memFn, std::declval<T>()))> {
    if (ptr != nullptr) return std::invoke(memFn, ptr);
    return {};
}

struct Target {
    int Bar(int a, int b) const noexcept {
        return a+b;
    };
};

template<typename T>
class Object {
private:
    std::unique_ptr<T> ptr;
public:
    Object() noexcept : ptr(std::make_unique<T>()) {}

    T* Get() const noexcept { return ptr.get(); }
};

using SubSubObject = Object<Target>;
using SubObject = Object<SubSubObject>;
using MyObject = Object<SubObject>;

int main() {
    auto myObjectPtr = std::make_unique<MyObject>();

    auto optionalTarget = safeGetObject(
        myObjectPtr.get(),
        &MyObject::Get,
        &SubObject::Get,
        &SubSubObject::Get);

    auto result = optionalTarget ? optionalTarget.value()->Bar(3, 4) : -1;
    std::cout << " result " << result << '\n';
}

Putting possible design issues aside, you could use an extended version of std::optional .抛开可能的设计问题,您可以使用std::optional的扩展版本 Since not all intefaces are under your control, you would have to wrap the functions were necessary into a free-function.由于并非所有接口都在您的控制之下,因此您必须将必要的函数包装到自由函数中。 Let's assume you can change the class MyClass of myObjectPointer , but not the classes of the sub-objects.假设您可以更改myObjectPointer的 class MyClass ,但不能更改子对象的类。

class MyClass  {
public:
    optional<std::reference_wrapper<SubObjectClass>> getSubObject();
};

optional<std::reference_wrapper<SubSubObjectClass>> getSubSubObject(SubObjectClass& s) {
    SubSubObjectClass* ptr = s.getSubSubObject();

    if (ptr) {
        return std::ref(s.getSubSubObject());
    } else {
        return {};
    }
}

optional<std::reference_wrapper<Target>> getTarget(SubSubObjectCLass& s) {
    ...
}

You can now write something like你现在可以写类似

optional<MyClass*>  myObjectPointer = ...;
myObjectPointer.and_then(MyClass::getSubObject)
               .and_then(getSubSubObject)
               .and_then(getTarget)
               .map( doSomethingWithTarget ):

OK, I might delete my previous answer, because I've been rethinking this, now considering using std::optional and chaining.好的,我可能会删除我之前的答案,因为我一直在重新考虑这一点,现在考虑使用 std::optional 和链接。 Your original你的原创

myObjectPointer->getSubObject()->getSubSubObject()->getTarget()

is not really reproducible, since operator->() cannot be static.不是真正可重现的,因为operator->()不能是 static。 But we can use another operator, like operator>>() .但是我们可以使用另一个运算符,例如operator>>() Thus:因此:

#include <memory>
#include <iostream>
#include <optional>
#include <functional>

struct Target {
    int Bar(int a, int b) const noexcept { return a+b; };
};

template<typename T>
class Object {
private:
    T* const ptr;
public:
    Object(T* ptr) noexcept : ptr(ptr) {}
    T* Get() const noexcept { return ptr; }
};

using SubSubObject = Object<Target>;
using SubObject = Object<SubSubObject>;
using MyObject = Object<SubObject>;

template <typename T>
auto makeOptional(T* ptr) -> std::optional< std::reference_wrapper<T>> {
    if (ptr) return std::ref(*ptr);
    return {};
}

template <typename T, typename MemFn>
auto operator>> (std::optional<std::reference_wrapper<T>> optObj, MemFn memFn)
-> std::optional< std::reference_wrapper<std::remove_pointer_t<decltype(std::invoke(memFn, std::declval<T>()))>>> {
    if (optObj) return makeOptional(std::invoke(memFn, *optObj));
    return {};
}


int main() {
    {
        //complete
        auto TargetPtr = std::make_unique<Target>();
        auto subSubObjectPtr = std::make_unique<SubSubObject>(TargetPtr.get());
        auto subObjectPtr = std::make_unique<SubObject>(subSubObjectPtr.get());
        auto myObjectPtr = std::make_unique<MyObject>(subObjectPtr.get());

        auto optionalMyObject = makeOptional(myObjectPtr.get());

        auto optionalTarget = optionalMyObject >> &MyObject::Get >> &SubObject::Get >> &SubSubObject::Get;

        auto result = (optionalTarget) ? optionalTarget->get().Bar(3, 4) : -1;

        std::cout << "result is " << result << '\n';
    }
    {
        // incomplete
        auto subObjectPtr = std::make_unique<SubObject>(nullptr);
        auto myObjectPtr = std::make_unique<MyObject>(subObjectPtr.get());

        auto optionalMyObject = makeOptional(myObjectPtr.get());

        auto optionalTarget = optionalMyObject >> &MyObject::Get >> &SubObject::Get >> &SubSubObject::Get;

        auto result = (optionalTarget) ? optionalTarget->get().Bar(3, 4) : -1;

        std::cout << "result is " << result << '\n';
    }
}

will work... Let me know if this is what you're looking for.会工作......让我知道这是否是你要找的。


edit: I've also tried putting it in a wrapper class编辑:我也试过把它放在包装器 class

#include <memory>
#include <iostream>
#include <functional>
#include <optional>

struct Target {
    constexpr int Bar(int a, int b) const noexcept { return a + b; };
};

template<typename T>
class Object {
private:
    T* const ptr;
public:
    constexpr Object(T* const ptr) noexcept : ptr(ptr) {}
    constexpr T* Get() const noexcept { return ptr; }
};

using SubSubObject = Object<Target>;
using SubObject = Object<SubSubObject>;
using MyObject = Object<SubObject>;

template<typename T>
class ObjectWrapper {
private:
    std::optional<std::reference_wrapper<T>> optRefObj{};
public:
    constexpr ObjectWrapper(T* ptr) noexcept
        : optRefObj(ptr ? std::make_optional(std::ref(*ptr)) : std::nullopt)
    {}

    template<typename MemFn>
    constexpr auto operator>>(MemFn memFn) const noexcept {
        return ObjectWrapper<std::remove_pointer_t<decltype(std::invoke(memFn, std::declval<T>()))>>
            (optRefObj ? std::invoke(memFn, *optRefObj) : nullptr);
    }

    constexpr operator bool() const noexcept { return optRefObj.has_value(); }

    constexpr T* Get() noexcept { return optRefObj ? &optRefObj->get() : nullptr; }
};

int main() {
    {
        //complete
        auto const TargetPtr = std::make_unique<Target>();
        auto const subSubObjectPtr = std::make_unique<SubSubObject>(TargetPtr.get());
        auto const subObjectPtr = std::make_unique<SubObject>(subSubObjectPtr.get());
        auto const myObjectPtr = std::make_unique<MyObject>(subObjectPtr.get());

        auto const myObjWrp = ObjectWrapper(myObjectPtr.get());

        auto optionalTarget = myObjWrp >> &MyObject::Get >> &SubObject::Get >> &SubSubObject::Get;

        auto const result = optionalTarget ? optionalTarget.Get()->Bar(3, 4) : -1;

        std::cout << "result is " << result << '\n';
    }
    {
        // incomplete
        auto const subObjectPtr = std::make_unique<SubObject>(nullptr);
        auto const myObjectPtr = std::make_unique<MyObject>(subObjectPtr.get());

        auto const myObjWrp = ObjectWrapper(myObjectPtr.get());

        auto optionalTarget = myObjWrp >> &MyObject::Get >> &SubObject::Get >> &SubSubObject::Get;

        auto const result = optionalTarget ? optionalTarget.Get()->Bar(3, 4) : -1;

        std::cout << "result is " << result << '\n';
    }
}

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM