[英]SwiftUI State Variable Not Updating
I have a struct User with a list of hobbies as follows:我有一个 struct User ,其中包含一个爱好列表,如下所示:
struct User: Hashable, Codable, Identifiable, Equatable {
var id: String
var name: String
var hobbies: [String]
}
I then generate a list view using a list of users as a state variable.然后我使用用户列表作为状态变量生成一个列表视图。 When the button in the list view is clicked a new hobby is added to a user's hobbies.
当单击列表视图中的按钮时,一个新的爱好被添加到用户的爱好中。
struct UsersListView: View {
@State var users: [User]
var body: some View {
TitleView(titleText: "Friends")
.padding(.leading, 30.0)
List(userDisplayList) { user in
Text(user.name)
Text(user.hobbies.joined(separator: ", "))
Button(action: {self.users[0].hobbies.append("new hobby")}
}
}
}
}
}
However, when I click on the button, the users state variable does not change and remains the same.但是,当我单击按钮时,用户状态变量不会更改并保持不变。 Can anyone explain what is going on here?
谁能解释这里发生了什么?
You display every user in userDisplayList
, not in users
.您在
userDisplayList
显示每个用户,而不是在users
。
So when you change some value in users
, SwiftUI think that there is nothing to update in your view, since nothing depends on users
variable.因此,当您更改
users
某些值时,SwiftUI 认为您的视图中没有任何可更新的内容,因为没有任何内容取决于users
变量。
Try using List(users) { user in
instead if there is no additional logic in your userDisplayList
.如果您的
userDisplayList
没有其他逻辑,请尝试使用List(users) { user in
。
Try this:尝试这个:
struct User: Hashable, Codable, Identifiable, Equatable {
var id = UUID()
var name: String
var hobbies: [String]
}
struct UsersListView: View {
@State var users: [User] = [User(name: "aaaa", hobbies: [])]
var body: some View {
List(users) { user in
Text(user.name)
Text(user.hobbies.joined(separator: ", "))
Button(action: {
self.users[0].hobbies.append("new hobby")
}) {
Text("Create hobby")
}
}
}
}
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.