[英]How to get a Smooth Camera Rotation via button press in Unity3d
I'm relatively new to Unity so my experience in writing code is limited.我对 Unity 比较陌生,所以我在编写代码方面的经验有限。
I made a camera script that upon button press, rotates the camera on the y-axis, relative to the world space.我制作了一个相机脚本,当按下按钮时,相对于世界空间在 y 轴上旋转相机。 It works, but its instantaneous.
它有效,但它是瞬间的。 Without affecting its rotation speed or the other axes, I want to show a smooth rotation to its target axis.
在不影响其旋转速度或其他轴的情况下,我想显示其目标轴的平滑旋转。 Here is the code:
这是代码:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraRotation : MonoBehaviour
{
public float camRotationSpeed = 90f;
float camRotation;
private void LateUpdate()
{
RotateCamera();
}
void RotateCamera()
{
camRotation = Input.GetAxis("Camera Rotate") * camRotationSpeed;
if (Input.GetButtonDown("Camera Rotate"))
{
gameObject.transform.Rotate(0, camRotation, 0, Space.World);
}
}
}
For these kinds of tasks, I would suggest you use tweeting libraries.对于这些类型的任务,我建议您使用推文库。 These quite a few libraries on Unity Asset-Store some of them are free to use.
Unity Asset-Store上有不少库,其中一些可以免费使用。 Since I only used DoTween I can only tell you about that.
因为我只用过DoTween,所以我只能告诉你这个。
You can also achieve this by using CoRoutines as well.您也可以通过使用 CoRoutine 来实现这一点。 But they tend to be memory intensive sometimes.
但有时它们往往是内存密集型的。
Solution:解决方案:
float camRotationDuration = 0.5f; //This value is in seconds
bool isCameraRotating = false;
void RotateCamera()
{
camRotation = Input.GetAxis("Camera Rotate") * camRotationSpeed;
if (Input.GetButtonDown("Camera Rotate"))
{
if (!isCameraRotating)
{
transform.DORotate(new Vector3(0, camRotation , 0), camRotationDuration);
isCameraRotating = true;
Invoke("SetCameraRotateToFalse", camRotationDuration);
}
}
}
private void SetCameraRotateToFalse()
{
isCameraRotating = false;
}
Please take a look at the DoTween documentation that I've added to the bottom of the answer in case you want to use this.如果您想使用它,请查看我添加到答案底部的 DoTween 文档。
Reference:参考:
DoTween Documentation DoTween 文档
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.