[英]Make a Tkinter Gui using classes
I want to create a GUI in a class that can create pages using another class that creates frames and widgets.我想在 class 中创建一个 GUI,它可以使用另一个创建框架和小部件的 class 创建页面。 The pages are set using a class for them.
这些页面是使用 class 为它们设置的。 I want to be able to GUI to be able to switch between the different set of pages.
我希望能够 GUI 能够在不同的页面集之间切换。 I can't create a button for the class of the Login_page that with switch the Login_page with the class of the Sign_page.
我无法为 Login_page 的 class 创建一个按钮,该按钮将 Login_page 与 Sign_page 的 class 切换。
from tkinter import *
import random
class maingui:
def __init__(self,title, geometry,):
self.root = Tk()
self.root.title(title)
self.root.geometry(geometry)
self.pageshow = Login_Page(self.root)
self.root.mainloop()
def changepage(self, page):
self.page = page
if self.page == 0:
self.pageshow = Login_Page(self.root)
if self.page == 1:
self.pageshow = Sign_Page(self.root)
self.root.mainloop()
class createWindow:
def __init__(self,root, title, geometry,):
self.root = root
self.root.title(title)
self.root.geometry(geometry)
self.root.mainloop()
class createFrame:
def __init__(self,window):
self.window = window
self.frame = Frame(self.window)
self.frame.pack()
print('c')
def clear(self):
pass
def createlabel(self,message,postion = None):
self.message =message
self.postion = postion
self.label= Label(self.frame, text =self.message)
if self.postion == None:
self.label.pack()
print('a')
else:
print('b')
def createbutton(self, text, command):
self.text = text
self.command = command
self.button = Button(self.frame, text = self.text, command =self.command)
class Login_Page():
def __init__(self,window):
self.window = window
self.frame = createFrame(self.window)
self.frame.createlabel("Hello World")
self.frame.createbutton("1",maingui.changepage(self.window,1))
class Sign_Page():
def __init__(self,window):
self.window = window
self.frame = createFrame(self.window)
self.frame.createlabel("Hello ")
maingui = maingui("Rpg", "400x400")
Edit: Exception has occurred: AttributeError '_tkinter.tkapp' object has no attribute 'root' On line编辑:发生异常:AttributeError '_tkinter.tkapp' object has no attribute 'root' Online
if self.page == 1:
self.pageshow = Sign_Page(self.root)
On this line在这条线上
self.frame.createbutton("1",maingui.changepage(self.window,1))
I try to create a button using a class and the command is from a different class.我尝试使用 class 创建一个按钮,该命令来自不同的 class。
Here is a working code, I would also suggest you read and practice classes before moving further.这是一个工作代码,我还建议您在进一步移动之前阅读和练习课程。
( Note : I have not defined your clear method or added any new method, I have just corrected your existing code and rectified your error. you may further if you want, define your clear method and destroy your widgets). (注意:我没有定义您的清除方法或添加任何新方法,我只是更正了您现有的代码并纠正了您的错误。如果您愿意,可以进一步定义您的清除方法并销毁您的小部件)。
from tkinter import *
import random
class maingui:
def __init__(self, root, title, geometry):
self.root = root
self.root.title(title)
self.root.geometry(geometry)
self.pageshow = Login_Page(self, self.root)
def changepage(self, page):
self.page = page
if self.page == 0:
self.pageshow = Login_Page(self, self.root)
if self.page == 1:
self.pageshow = Sign_Page(self, self.root)
class createWindow:
def __init__(self,root, title, geometry):
self.root = root
self.root.title(title)
self.root.geometry(geometry)
class createFrame:
def __init__(self, parent, window):
self.window = window
self.frame = Frame(self.window)
self.frame.pack()
self.label = Label(self.frame)
self.button = Button(self.frame)
self.parent = parent
def clear(self):
pass
def createlabel(self,message,postion = None):
self.message =message
self.postion = postion
self.label.config(text=self.message)
if self.postion == None:
self.label.pack()
else:
pass
def createbutton(self, text='Login', cmd=0):
self.text = text
self.button.configure(text=self.text, command=lambda :self.parent.changepage(cmd))
self.button.pack()
class Login_Page():
def __init__(self, parent, window):
self.window = window
self.frame = createFrame(parent, self.window)
self.frame.createlabel("Hello World bye")
self.frame.createbutton("Welcome", 1)
class Sign_Page():
def __init__(self, parent, window):
self.window = window
self.frame = createFrame(parent, self.window)
self.frame.createlabel("Hello ")
def main():
root = Tk()
maingui(root, "Rpg", "400x400")
root.mainloop()
if __name__ =='__main__':
main()
update : here is a way you can switch between pages(in my case you can switch between the sign-up and login page).更新:这是一种您可以在页面之间切换的方式(在我的情况下,您可以在注册页面和登录页面之间切换)。 click on login it will direct you to sign-up and vice-versa.
点击登录,它将引导您注册,反之亦然。
from tkinter import *
import random
class maingui:
def __init__(self, root, title, geometry):
self.root = root
self.root.title(title)
self.root.geometry(geometry)
self.pageshow = Login_Page(self, self.root)
def changepage(self, page):
self.page = page
if self.page == 0:
#del self.pageshow
self.pageshow = Login_Page(self, self.root)
if self.page == 1:
#del self.pageshow
self.pageshow = Sign_Page(self, self.root)
class Login_Page:
def __init__(self, parent, window):
self.parent = parent
self.frame = Frame(window)
self.frame.pack()
self.welcm_lbl = Label(self.frame, text='welcome')
self.welcm_lbl.grid(row=0, column=1)
self.name_lbl = Label(self.frame, text='name:')
self.name_lbl.grid(row=1, column=0)
self.name_entry = Entry(self.frame)
self.name_entry.grid(row=1, column=1)
self.sbt = Button(self.frame, text='login', command=self.clicked)
self.sbt.grid(row=2, column=1)
def clicked(self):
self.frame.destroy()
self.parent.changepage(1)
class Sign_Page():
def __init__(self, parent, window):
self.parent = parent
self.frame = Frame(window)
self.frame.pack()
self.welcm_lbl = Label(self.frame, text='welcome sign-up')
self.welcm_lbl.grid(row=0, column=1)
self.name_lbl = Label(self.frame, text='name:')
self.name_lbl.grid(row=1, column=0)
self.name_entry = Entry(self.frame)
self.name_entry.grid(row=1, column=1)
self.sbt = Button(self.frame, text='sign-up', command=self.clicked)
self.sbt.grid(row=2, column=1)
def clicked(self):
self.frame.destroy()
self.parent.changepage(0)
def main():
root = Tk()
maingui(root, "Rpg", "400x400")
root.mainloop()
if __name__ =='__main__':
main()
Since you pass self.root
(instance of Tk()
) of maingui
class to Login_Page
and assign it to self.window
.由于您将
self.root
的 self.root ( Tk()
的实例)传递给maingui
并将self.window
Login_Page
Then self.window
is used in maingui.changepage(self.window, 1)
inside Login_Page
class.然后在
self.window
class 内的maingui.changepage(self.window, 1)
中Login_Page
。 Since you use class name to access changepage()
, self.window
will be treat as the self
argument of changepage()
and used in Sign_Page(self.root)
.由于您使用 class 名称来访问
changepage()
, self.window
将被视为changepage()
的self
参数并在Sign_Page(self.root)
中使用。 That means you want to access the attribute root
of self
(instance of Tk()
) but Tk
does not have attribute root
.这意味着您想访问
self
的属性root
( Tk()
的实例)但Tk
没有属性root
。
Suggest to make maingui
interit from Tk
instead of creating it inside __init__()
.建议从
Tk
制作maingui
interit 而不是在__init__()
中创建它。
Below is an updated example based on yours:以下是基于您的更新示例:
from tkinter import *
#import random
class maingui(Tk):
def __init__(self, title, geometry):
super().__init__()
self.title(title)
self.geometry(geometry)
self.pageshow = Login_Page(self)
def changepage(self, page):
self.page = page
if self.page == 0:
self.pageshow = Login_Page(self)
if self.page == 1:
self.pageshow = Sign_Page(self)
class createFrame:
def __init__(self,window):
self.window = window
self.frame = Frame(self.window)
self.frame.pack()
print('c')
def clear(self):
pass
def createlabel(self,message,postion = None):
self.message =message
self.postion = postion
self.label= Label(self.frame, text =self.message)
if self.postion == None:
self.label.pack()
print('a')
else:
print('b')
def createbutton(self, text, command):
self.text = text
self.command = command
self.button = Button(self.frame, text = self.text, command =self.command)
self.button.pack() ###
class Login_Page():
def __init__(self,window):
self.window = window
self.frame = createFrame(self.window)
self.frame.createlabel("Hello World")
###self.frame.createbutton("1", maingui.changepage(self.window, 1)) ###
self.frame.createbutton("1", lambda: self.window.changepage(1)) ###
class Sign_Page():
def __init__(self,window):
self.window = window
self.frame = createFrame(self.window)
self.frame.createlabel("Hello ")
maingui = maingui("Rpg", "400x400")
maingui.mainloop()
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